Clean up cave biomes.
This commit is contained in:
parent
e447a3f506
commit
3ddce086ca
3 changed files with 242 additions and 196 deletions
246
mapgen.lua
246
mapgen.lua
|
@ -75,71 +75,195 @@ end
|
|||
|
||||
|
||||
fun_caves.underzones = {
|
||||
Caina={
|
||||
name='Caina',
|
||||
ceiling=-4852,
|
||||
ceiling_node='default:ice',
|
||||
column_node='default:ice',
|
||||
column_node_rare = 'fun_caves:thin_ice',
|
||||
floor=-4972,
|
||||
floor_node='default:ice',
|
||||
lower_bound=-4992,
|
||||
regular_columns=false,
|
||||
upper_bound=-4832,
|
||||
vary=true,
|
||||
Caina = {
|
||||
name = 'Caina',
|
||||
ceiling = -4852,
|
||||
ceiling_node = 'default:ice',
|
||||
column_node = 'default:ice',
|
||||
column_node_rare = 'fun_caves:thin_ice',
|
||||
floor = -4972,
|
||||
floor_node = 'default:ice',
|
||||
lower_bound = -4992,
|
||||
regular_columns = false,
|
||||
stalactite = 'fun_caves:icicle_down',
|
||||
stalactite_chance = 12,
|
||||
upper_bound = -4832,
|
||||
vary = true,
|
||||
},
|
||||
Phlegethos={
|
||||
name='Phlegethos',
|
||||
ceiling=-9892,
|
||||
ceiling_node='fun_caves:black_sand',
|
||||
column_node='default:stone',
|
||||
column_node_rare = 'fun_caves:hot_stone',
|
||||
floor=-10012,
|
||||
floor_node='fun_caves:hot_cobble',
|
||||
lower_bound=-10032,
|
||||
regular_columns=false,
|
||||
upper_bound=-9872,
|
||||
vary=true,
|
||||
Phlegethos = {
|
||||
name = 'Phlegethos',
|
||||
ceiling = -9892,
|
||||
ceiling_node = 'fun_caves:black_sand',
|
||||
column_node = 'default:stone',
|
||||
column_node_rare = 'fun_caves:hot_stone',
|
||||
floor = -10012,
|
||||
floor_node = 'fun_caves:hot_cobble',
|
||||
fluid = 'default:lava_source',
|
||||
fluid_chance = 1200,
|
||||
lake = 'default:lava_source',
|
||||
lake_level = 5,
|
||||
lower_bound = -10032,
|
||||
regular_columns = false,
|
||||
upper_bound = -9872,
|
||||
vary = true,
|
||||
},
|
||||
Dis={
|
||||
name='Dis',
|
||||
ceiling=-14914,
|
||||
ceiling_node='fun_caves:hot_brass',
|
||||
column_node='default:steelblock',
|
||||
column_node_rare = nil,
|
||||
floor=-14982,
|
||||
floor_node='fun_caves:hot_brass',
|
||||
lower_bound=-14992,
|
||||
regular_columns=true,
|
||||
upper_bound=-14912,
|
||||
vary=false,
|
||||
Dis = {
|
||||
name = 'Dis',
|
||||
ceiling = -14914,
|
||||
ceiling_node = 'fun_caves:hot_brass',
|
||||
column_node = 'default:steelblock',
|
||||
column_node_rare = nil,
|
||||
floor = -14982,
|
||||
floor_node = 'fun_caves:hot_brass',
|
||||
lower_bound = -14992,
|
||||
regular_columns = true,
|
||||
upper_bound = -14912,
|
||||
vary = false,
|
||||
},
|
||||
Minauros={
|
||||
name='Minauros',
|
||||
ceiling=-19812,
|
||||
ceiling_node='fun_caves:black_sand',
|
||||
column_node='fun_caves:polluted_dirt',
|
||||
column_node_rare = 'fun_caves:glowing_fungal_stone',
|
||||
floor=-19932,
|
||||
floor_node='fun_caves:polluted_dirt',
|
||||
lower_bound=-19952,
|
||||
regular_columns=false,
|
||||
upper_bound=-19792,
|
||||
vary=true,
|
||||
Minauros = {
|
||||
name = 'Minauros',
|
||||
ceiling = -19812,
|
||||
ceiling_node = 'fun_caves:black_sand',
|
||||
column_node = 'fun_caves:polluted_dirt',
|
||||
column_node_rare = 'fun_caves:glowing_fungal_stone',
|
||||
floor = -19932,
|
||||
floor_node = 'fun_caves:polluted_dirt',
|
||||
fluid = 'fun_caves:water_poison_source',
|
||||
fluid_chance = 2000,
|
||||
lake = 'fun_caves:water_poison_source',
|
||||
lake_level = 10,
|
||||
lower_bound = -19952,
|
||||
regular_columns = false,
|
||||
upper_bound = -19792,
|
||||
vary = true,
|
||||
},
|
||||
Styx={
|
||||
name='Styx',
|
||||
ceiling=-29812,
|
||||
ceiling_node='default:dirt',
|
||||
column_node=nil,
|
||||
column_node_rare = nil,
|
||||
floor=-30012,
|
||||
floor_node='default:dirt',
|
||||
lower_bound=-30032,
|
||||
regular_columns=false,
|
||||
sealevel=-29842,
|
||||
upper_bound=-29792,
|
||||
vary=true,
|
||||
Styx = {
|
||||
name = 'Styx',
|
||||
ceiling = -29812,
|
||||
ceiling_node = 'default:dirt',
|
||||
column_node = nil,
|
||||
column_node_rare = nil,
|
||||
floor = -30012,
|
||||
floor_node = 'default:dirt',
|
||||
lower_bound = -30032,
|
||||
regular_columns = false,
|
||||
sealevel = -29842,
|
||||
upper_bound = -29792,
|
||||
vary = true,
|
||||
},
|
||||
}
|
||||
|
||||
fun_caves.cave_biomes = {
|
||||
algae = {
|
||||
biome_val_low = 0,
|
||||
biome_val_high = 0.2,
|
||||
dirt = 'default:dirt',
|
||||
dirt_chance = 10,
|
||||
fungi = true,
|
||||
stalactite = 'fun_caves:stalactite_slimy',
|
||||
stalactite_chance = 12,
|
||||
stalagmite = 'fun_caves:stalagmite_slimy',
|
||||
stalagmite_chance = 12,
|
||||
stone_type = 'fun_caves:stone_with_algae',
|
||||
stone_depth = 1,
|
||||
underwater = true,
|
||||
},
|
||||
coal = {
|
||||
biome_val_low = 0.5,
|
||||
biome_val_high = 0.6,
|
||||
deco = 'default:coalblock',
|
||||
deco_chance = 100,
|
||||
fungi = nil,
|
||||
stalagmite = 'fun_caves:constant_flame',
|
||||
stalagmite_chance = 50,
|
||||
stone_type = 'fun_caves:black_sand',
|
||||
stone_depth = 2,
|
||||
underwater = false,
|
||||
},
|
||||
hot = {
|
||||
biome_val_low = 0.6,
|
||||
biome_val_high = 99,
|
||||
fluid = 'default:lava_source',
|
||||
fluid_chance = 300,
|
||||
stalagmite = fun_caves.hot_spikes,
|
||||
stalagmite_chance = 50,
|
||||
stone_type = 'fun_caves:hot_cobble',
|
||||
stone_depth = 1,
|
||||
underwater = false,
|
||||
},
|
||||
ice = {
|
||||
biome_val_low = -99,
|
||||
biome_val_high = -0.6,
|
||||
stalactite = 'fun_caves:icicle_down',
|
||||
stalactite_chance = 12,
|
||||
stalagmite = 'fun_caves:icicle_up',
|
||||
stalagmite_chance = 12,
|
||||
stone_type = 'default:ice',
|
||||
stone_depth = 2,
|
||||
underwater = true,
|
||||
},
|
||||
ice_thin = {
|
||||
biome_val_low = -0.6,
|
||||
biome_val_high = -0.5,
|
||||
stone_type = 'fun_caves:thin_ice',
|
||||
stone_depth = 2,
|
||||
underwater = true,
|
||||
},
|
||||
lichen = {
|
||||
biome_val_low = -0.3,
|
||||
biome_val_high = 0,
|
||||
dirt = 'default:dirt',
|
||||
dirt_chance = 10,
|
||||
fungi = true,
|
||||
stalactite = 'fun_caves:stalactite',
|
||||
stalactite_chance = 12,
|
||||
stalagmite = 'fun_caves:stalagmite',
|
||||
stalagmite_chance = 12,
|
||||
stone_type = 'fun_caves:stone_with_lichen',
|
||||
stone_depth = 1,
|
||||
underwater = true,
|
||||
},
|
||||
lichen_dead = {
|
||||
biome_val_low = -0.6,
|
||||
biome_val_high = -0.5,
|
||||
stalactite = 'fun_caves:stalactite',
|
||||
stalactite_chance = 12,
|
||||
stalagmite = 'fun_caves:stalagmite',
|
||||
stalagmite_chance = 12,
|
||||
stone_type = 'fun_caves:stone_with_lichen',
|
||||
stone_depth = 1,
|
||||
underwater = true,
|
||||
},
|
||||
moss = {
|
||||
biome_val_low = -0.5,
|
||||
biome_val_high = -0.3,
|
||||
deco = 'fun_caves:glowing_fungal_stone',
|
||||
deco_chance = 50,
|
||||
fluid = 'default:water_source',
|
||||
fluid_chance = 300,
|
||||
stalactite = 'fun_caves:stalactite_mossy',
|
||||
stalactite_chance = 12,
|
||||
stalagmite = 'fun_caves:stalagmite_mossy',
|
||||
stalagmite_chance = 12,
|
||||
stone_type = 'fun_caves:stone_with_moss',
|
||||
stone_depth = 1,
|
||||
underwater = true,
|
||||
},
|
||||
salt = {
|
||||
biome_val_low = 0.2,
|
||||
biome_val_high = 0.35,
|
||||
deco = 'fun_caves:radioactive_ore',
|
||||
deco_chance = 500,
|
||||
stone_type = 'fun_caves:stone_with_salt',
|
||||
stone_depth = 2,
|
||||
underwater = false,
|
||||
},
|
||||
sand = {
|
||||
biome_val_low = 0.35,
|
||||
biome_val_high = 0.5,
|
||||
stone_type = 'default:sand',
|
||||
stone_depth = 2,
|
||||
underwater = true,
|
||||
},
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue