Add exploding chests and remove dungeon protection.
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2 changed files with 11 additions and 4 deletions
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@ -9,9 +9,6 @@ function minetest.is_protected(pos, name)
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end
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local node = get_node_or_nil(pos)
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if node and get_item_group(node.name, "dungeon") ~= 0 then
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return true
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end
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if node and node.name == 'fun_caves:translocator' and (name == '' or not minetest.get_player_by_name(name)) then
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return true
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end
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