Add radiated stone monster.

This commit is contained in:
Duane 2016-07-05 10:33:51 -05:00
parent 71b6f4b168
commit 5763c4888e
2 changed files with 19 additions and 0 deletions

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@ -641,7 +641,26 @@ if minetest.registered_entities["mobs_monster:stone_monster"] then
mobs:register_spawn("mobs_monster:stone_monster", {"fun_caves:pyramid_1"}, 20, 0, 300, 5, 31000)
local stones = table.copy(fun_caves_stones)
stones[#stones+1] = 'fun_caves:hot_cobble'
stones[#stones+1] = 'fun_caves:salt'
mobs:register_spawn("mobs_monster:stone_monster", stones, 7, 0, 7000, 1, 0)
m = table.copy(minetest.registered_entities["mobs_monster:stone_monster"])
m.name = 'fun_caves:radiated_stone_monster'
m.damage = 4
m.hp_min = 20
m.hp_max = 45
m.armor = 70
m.textures = { {"fun_caves_radiated_stone_monster.png"}, }
m.base_texture = m.textures[1]
m.drops = { {name = "fun_caves:radioactive_ore", chance = 1, min = 3, max = 5}, }
minetest.registered_entities["fun_caves:radiated_stone_monster"] = m
mobs.spawning_mobs["fun_caves:radiated_stone_monster"] = true
mobs:register_spawn("fun_caves:radiated_stone_monster", {"default:salt"}, 20, 0, 7000, 3, -50)
mobs:register_egg("fun_caves:radiated_stone_monster", "Radiated Stone Monster", "fun_caves_radioactive_ore.png", 1)
end
if minetest.registered_entities["mobs_monster:dungeon_master"] then

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