From 57ef1744c550f2a12d5cbdfeaaaa08c8632878d4 Mon Sep 17 00:00:00 2001 From: Duane Date: Fri, 22 Jul 2016 02:36:43 -0500 Subject: [PATCH] Adjust casket spawns. --- pyramid.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pyramid.lua b/pyramid.lua index e5296a1..36059b3 100644 --- a/pyramid.lua +++ b/pyramid.lua @@ -137,7 +137,7 @@ fun_caves.pyramid = function(minp, maxp, data, p2data, area, biomemap, biome_ids local dy = y - minp.y if dy >= base_height + 3 and dy <= base_height + 37 - math.max(math.abs(dx - 40), math.abs(dz - 40)) and pyramid_1[index3d] > 0 then - if data[ivm - area.ystride] == node['fun_caves:pyramid_1'] and math.random(100) == 1 then + if data[ivm - area.ystride] == node['fun_caves:pyramid_1'] and math.random(50) == 1 then data[ivm] = node['fun_caves:casket'] else data[ivm] = node['air']