Change pyramid spawns back.

This commit is contained in:
Duane 2016-07-04 17:41:08 -05:00
parent f75e5fe6e4
commit 5d2bdcdaba
2 changed files with 19 additions and 29 deletions

View file

@ -629,6 +629,12 @@ if minetest.registered_entities["mobs_monster:sand_monster"] then
mobs:register_spawn("fun_caves:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50)
mobs:register_egg("fun_caves:sand_monster", "Deep Sand Monster", "default_sand.png", 1)
mobs:register_spawn("fun_caves:sand_monster", {"fun_caves:pyramid_1"}, 20, 0, 150, 5, 31000)
end
if minetest.registered_entities["mobs_monster:stone_monster"] then
mobs:register_spawn("mobs_monster:stone_monster", {"fun_caves:pyramid_1"}, 20, 0, 300, 5, 31000)
end
-- Change the original, rather than making a copy.