Lower cold damage and add ice goblins.
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5 changed files with 160 additions and 25 deletions
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@ -298,7 +298,7 @@ function fun_caves.generate(p_minp, p_maxp, seed)
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local sr = math.random(1,1000)
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-- fluids
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if (data[ivm_below] == node("default:stone") or data[ivm_below] == node("fun_caves:hot_cobble")) and sr < 10 then
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if (data[ivm_below] == node("default:stone") or data[ivm_below] == node("fun_caves:hot_cobble")) and sr < 20 then
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data[ivm] = node("default:lava_source")
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elseif data[ivm_below] == node("fun_caves:stone_with_moss") and sr < 5 then
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data[ivm] = node("default:water_source")
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