Most dungeon features working.
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7 changed files with 570 additions and 710 deletions
4
mobs.lua
4
mobs.lua
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@ -851,7 +851,7 @@ local t_mobs = {
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}
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for _, mob in pairs(t_mobs) do
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if minetest.registered_entities[mob] then
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mobs:register_spawn(mob, {"fun_caves:dungeon_floor_1"}, 20, 0, 2000, 5, 31000)
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--fun_caves.fortress_spawns[#fun_caves.fortress_spawns+1] = mob
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--mobs:register_spawn(mob, {"fun_caves:dungeon_floor_1"}, 20, 0, 2000, 5, 31000)
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fun_caves.fortress_spawns[#fun_caves.fortress_spawns+1] = mob
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end
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end
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