Dungeon hardening, part 1
This commit is contained in:
parent
d02f04504b
commit
6225566875
7 changed files with 76 additions and 10 deletions
23
nodes.lua
23
nodes.lua
|
@ -1,6 +1,26 @@
|
|||
-- dungeon floor, basic
|
||||
local newnode = fun_caves.clone_node("default:stone")
|
||||
newnode.description = "Dungeon Stone"
|
||||
newnode.legacy_mineral = false
|
||||
newnode.groups = {fortress = 1}
|
||||
minetest.register_node("fun_caves:dungeon_floor_1", newnode)
|
||||
|
||||
-- dungeon walls, basic
|
||||
local newnode = fun_caves.clone_node("default:sandstone")
|
||||
newnode.description = "Dungeon Stone"
|
||||
newnode.groups = {fortress = 1}
|
||||
minetest.register_node("fun_caves:dungeon_wall_1", newnode)
|
||||
|
||||
-- dungeon walls, type 2
|
||||
local newnode = fun_caves.clone_node("default:desert_stone")
|
||||
newnode.description = "Dungeon Stone"
|
||||
newnode.groups = {fortress = 1}
|
||||
minetest.register_node("fun_caves:dungeon_wall_2", newnode)
|
||||
|
||||
-- ice -- add cold damage
|
||||
minetest.add_group("default:ice", {surface_cold = 3})
|
||||
|
||||
--thin (transparent) ice
|
||||
-- ice, thin -- transparent
|
||||
minetest.register_node("fun_caves:thin_ice", {
|
||||
description = "Thin Ice",
|
||||
tiles = {"caverealms_thin_ice.png"},
|
||||
|
@ -15,7 +35,6 @@ minetest.register_node("fun_caves:thin_ice", {
|
|||
paramtype = "light",
|
||||
})
|
||||
|
||||
|
||||
--minetest.register_node("fun_caves:bright_air", {
|
||||
-- drawtype = "glasslike",
|
||||
-- tiles = {"technic_light.png"},
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue