Replace deprecated minetest.env

This commit is contained in:
James Stevenson 2016-06-17 15:52:44 -04:00
parent 6c764f0c3b
commit 6cbfcde873

View file

@ -380,7 +380,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 0.95)) do -- IDKWTF this is but it works
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 0.95)) do -- IDKWTF this is but it works
if object:is_player() then
object:set_physics_override({speed = 0.1})
minetest.after(1, function() -- this effect is temporary
@ -410,7 +410,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if object:is_player() then
minetest.set_node(pos, {name="fire:basic_flame"})
if object:get_hp() > 0 then
@ -439,7 +439,7 @@ if (not singleplayer and setting ~= true) or (singleplayer and setting == false)
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do
if object:is_player() then
minetest.set_node(pos, {name="default:lava_source"})
if object:get_hp() > 0 then
@ -456,7 +456,7 @@ else
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do
if object:is_player() then
minetest.set_node(pos, {name="tnt:tnt_burning"})
minetest.get_node_timer(pos):start(5)
@ -502,7 +502,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if object:is_player() then
minetest.set_node(pos, {name="fun_caves:molten_gold_source"})
if object:get_hp() > 0 then
@ -527,7 +527,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if object:is_player() then
local ppos = object:getpos()
if ppos then
@ -565,7 +565,7 @@ minetest.register_abm({
interval = 2,
chance = 2,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if object:is_player() then
if object:get_hp() > 0 then
object:set_hp(object:get_hp()-1)
@ -608,7 +608,7 @@ minetest.register_abm({
interval = 1,
chance = 2,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do
if object:is_player() then
if object:get_hp() > 0 then
object:set_hp(object:get_hp()-1)