Add chainsaw and jackhammer.

This commit is contained in:
Duane 2016-07-14 05:41:04 -05:00
parent 992fdbf9e9
commit 6daa9ee815
5 changed files with 179 additions and 0 deletions

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sounds/chainsaw.ogg Normal file

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@ -176,6 +176,185 @@ for _, node in pairs(nodes) do
})
end
local function power(player, pos, tool_type, max)
if not (player and pos and tool_type) then
return
end
local player_pos = vector.round(player:getpos())
local player_name = player:get_player_name()
local inv = player:get_inventory()
pos = vector.round(pos)
local node = minetest.get_node_or_nil(pos)
if not (node and player_pos and player_name and inv) then
return
end
local maxr, node_type
if tool_type == 'axe' then
node_type = 'choppy'
maxr = {x = 2, y = 20, z = 2}
elseif tool_type == 'pick' then
node_type = 'cracky'
maxr = {x = 2, y = 4, z = 2}
else
return
end
if minetest.get_item_group(node.name, node_type) == 0 then
return
end
local max_nodes = max or 60
local minp = vector.subtract(pos, 2)
local maxp = vector.add(pos, maxr)
if pos.y >= player_pos.y then
minp.y = player_pos.y
if node_type == 'cracky' and pos.y - player_pos.y < 3 then
maxp.y = player_pos.y + 3
end
end
local air = minetest.get_content_id('air')
local vm = minetest.get_voxel_manip()
local emin, emax = vm:read_from_map(minp, maxp)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
local drops = {}
local names = {}
local diggable = {}
local tree_like = {}
local leaf_like = {}
local stone_like = {}
local count = 0
local p = {}
for y = minp.y, maxp.y do
p.y = y
for z = minp.z, maxp.z do
p.z = z
local ivm = area:index(minp.x, y, z)
for x = minp.x, maxp.x do
p.x = x
if not names[data[ivm]] then
names[data[ivm]] = minetest.get_name_from_content_id(data[ivm])
end
if not diggable[data[ivm]] then
diggable[data[ivm]] = minetest.get_item_group(names[data[ivm]], node_type) or 0
if node_type == 'choppy' then
diggable[data[ivm]] = diggable[data[ivm]] + minetest.get_item_group(names[data[ivm]], 'snappy') or 0
diggable[data[ivm]] = diggable[data[ivm]] + minetest.get_item_group(names[data[ivm]], 'fleshy') or 0
end
end
if count < max_nodes and diggable[data[ivm]] > 0 and not minetest.is_protected(p, player_name) then
drops[data[ivm]] = (drops[data[ivm]] or 0) + 1
data[ivm] = air
count = count + 1
end
ivm = ivm + 1
end
end
end
vm:set_data(data)
vm:write_to_map()
vm:update_map()
local tool = player:get_wielded_item()
for id, number in pairs(drops) do
for i = 1, number do
local drops = minetest.get_node_drops(names[id], tool:get_name())
minetest.handle_node_drops(pos, drops, player)
end
local tp = tool:get_tool_capabilities()
local def = ItemStack({name=names[id]}):get_definition()
local dp = minetest.get_dig_params(def.groups, tp)
print(dp.wear)
tool:add_wear(dp.wear * number)
end
return tool
end
minetest.register_tool("fun_caves:chainsaw", {
description = "Chainsaw",
inventory_image = "fun_caves_chainsaw.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=80, maxlevel=2},
},
damage_groups = {fleshy=4},
},
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play('chainsaw', {
object = user,
gain = 0.1,
max_hear_distance = 30
})
return power(user, pointed_thing.under, 'axe')
end,
})
minetest.register_tool("fun_caves:jackhammer", {
description = "Jackhammer",
inventory_image = "fun_caves_jackhammer.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=80, maxlevel=2},
},
damage_groups = {fleshy=4},
},
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play('jackhammer', {
object = user,
gain = 0.1,
max_hear_distance = 30
})
return power(user, pointed_thing.under, 'pick')
end,
})
minetest.register_craft({
output = 'fun_caves:chainsaw',
recipe = {
{'', 'default:diamond', ''},
{'', 'default:steelblock', ''},
{'default:copper_ingot', 'default:coalblock', ''},
}
})
minetest.register_craft({
output = 'fun_caves:chainsaw',
recipe = {
{'', '', ''},
{'', 'fun_caves:chainsaw', ''},
{'', 'default:steelblock', 'default:coalblock'},
}
})
minetest.register_craft({
output = 'fun_caves:jackhammer',
recipe = {
{'default:copper_ingot', 'default:coalblock', ''},
{'', 'default:steelblock', ''},
{'', 'default:diamond', ''},
}
})
minetest.register_craft({
output = 'fun_caves:jackhammer',
recipe = {
{'', '', ''},
{'', 'fun_caves:jackhammer', ''},
{'', 'default:steelblock', 'default:coalblock'},
}
})
-- incompatible with buckets
if false then

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