Add blizzard demon and goblin sounds.
This commit is contained in:
parent
ef9e69eb07
commit
72efe71560
9 changed files with 99 additions and 9 deletions
108
demon.lua
108
demon.lua
|
@ -11,13 +11,30 @@ newnode.buildable_to = true
|
|||
newnode.pointable = false
|
||||
minetest.register_node("fun_caves:freezing_vapor", newnode)
|
||||
|
||||
local function snow_effect(pos, radius)
|
||||
minetest.add_particlespawner({
|
||||
amount = 30,
|
||||
time = 1,
|
||||
minpos = vector.subtract(pos, radius / 2),
|
||||
maxpos = vector.add(pos, radius / 2),
|
||||
minvel = {x=-10, y=-10, z=-10},
|
||||
maxvel = {x=10, y=10, z=10},
|
||||
minacc = vector.new(),
|
||||
maxacc = vector.new(),
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 16,
|
||||
maxsize = 32,
|
||||
texture = "fun_caves_snowflakes.png",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
mobs:register_mob("fun_caves:ice_demon", {
|
||||
description = "Ice Demon",
|
||||
type = "monster",
|
||||
passive = false,
|
||||
damage = 3,
|
||||
--attack_type = "dogshoot",
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
hp_min = 10,
|
||||
|
@ -25,16 +42,11 @@ mobs:register_mob("fun_caves:ice_demon", {
|
|||
armor = 50,
|
||||
collisionbox = {-0.30,-1.0,-0.30, 0.30,0.8,0.30},
|
||||
visual = "mesh",
|
||||
-- basic humanoid?
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
--------------------------
|
||||
-- replace this
|
||||
--------------------------
|
||||
textures = {
|
||||
{"fun_caves_goblin_ice2.png"},
|
||||
{"default_ice.png"},
|
||||
},
|
||||
--------------------------
|
||||
makes_footstep_sound = true,
|
||||
--sounds = {
|
||||
-- random = "goblins_goblin_ambient",
|
||||
|
@ -50,7 +62,7 @@ mobs:register_mob("fun_caves:ice_demon", {
|
|||
drops = nil,
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
--light_damage = 2,
|
||||
light_damage = 2,
|
||||
view_range = 15,
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
|
@ -67,7 +79,6 @@ mobs:register_mob("fun_caves:ice_demon", {
|
|||
walkmine_end = 219,
|
||||
},
|
||||
animation_speed = 30,
|
||||
--fly = true,
|
||||
fly_in = 'fun_caves:freezing_vapor',
|
||||
do_custom = function(self)
|
||||
-- This has to happen fast.
|
||||
|
@ -93,8 +104,87 @@ mobs:register_mob("fun_caves:ice_demon", {
|
|||
mobs:spawn_specific("fun_caves:ice_demon", {"default:ice"}, nil, -1, 10, 300, 3000, 2, fun_caves.underzones['Caina'].lower_bound, fun_caves.underzones['Caina'].upper_bound)
|
||||
mobs:spawn_specific("fun_caves:ice_demon", {"default:ice"}, {'default:torch'}, -1, 20, 100, 300, 2, fun_caves.underzones['Caina'].lower_bound, fun_caves.underzones['Caina'].upper_bound)
|
||||
|
||||
|
||||
-- Blizzard Demon -- storm that slows players
|
||||
|
||||
mobs:register_mob("fun_caves:snow_demon", {
|
||||
description = "Ice Demon",
|
||||
type = "monster",
|
||||
passive = false,
|
||||
damage = 3,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
hp_min = 10,
|
||||
hp_max = 20,
|
||||
armor = 50,
|
||||
collisionbox = {-0.30,-1.0,-0.30, 0.30,0.8,0.30},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"default_snow.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "wind_howl_2",
|
||||
warcry = "wind_howl_2",
|
||||
distance = 25,
|
||||
},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
drops = nil,
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 2,
|
||||
view_range = 15,
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
sit_start = 81,
|
||||
sit_end = 160,
|
||||
sleep_start = 162,
|
||||
sleep_end = 166,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
mine_start = 189,
|
||||
mine_end = 198,
|
||||
walkmine_start = 200,
|
||||
walkmine_end = 219,
|
||||
},
|
||||
animation_speed = 30,
|
||||
on_die = function(self)
|
||||
self.slowed:set_physics_override({speed=1})
|
||||
self.slowed = nil
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if not self.attack then
|
||||
self.fly = false
|
||||
end
|
||||
|
||||
local pos = self.object:getpos()
|
||||
snow_effect(pos, 20)
|
||||
|
||||
if self.attack then
|
||||
self.attack:set_physics_override({speed=0.3})
|
||||
self.slowed = self.attack
|
||||
elseif self.slowed then
|
||||
local player = self.slowed
|
||||
minetest.after(20, function()
|
||||
player:set_physics_override({speed=1})
|
||||
end)
|
||||
self.slowed = nil
|
||||
end
|
||||
|
||||
if not fun_caves.custom_ready(self) then
|
||||
return
|
||||
end
|
||||
|
||||
fun_caves.surface_damage(self, true)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("fun_caves:snow_demon", {"default:ice"}, nil, -1, 10, 300, 3000, 2, fun_caves.underzones['Caina'].lower_bound, fun_caves.underzones['Caina'].upper_bound)
|
||||
|
||||
-- Magma Demon -- creates lava under player (!)
|
||||
|
||||
|
|
BIN
sounds/goblins_goblin_ambient.ogg
Normal file
BIN
sounds/goblins_goblin_ambient.ogg
Normal file
Binary file not shown.
BIN
sounds/goblins_goblin_attack.ogg
Normal file
BIN
sounds/goblins_goblin_attack.ogg
Normal file
Binary file not shown.
BIN
sounds/goblins_goblin_damage.ogg
Normal file
BIN
sounds/goblins_goblin_damage.ogg
Normal file
Binary file not shown.
BIN
sounds/goblins_goblin_death.ogg
Normal file
BIN
sounds/goblins_goblin_death.ogg
Normal file
Binary file not shown.
BIN
sounds/goblins_goblin_pick.ogg
Normal file
BIN
sounds/goblins_goblin_pick.ogg
Normal file
Binary file not shown.
BIN
sounds/wind_howl.ogg
Normal file
BIN
sounds/wind_howl.ogg
Normal file
Binary file not shown.
BIN
sounds/wind_howl_2.ogg
Normal file
BIN
sounds/wind_howl_2.ogg
Normal file
Binary file not shown.
BIN
textures/fun_caves_snowflakes.png
Normal file
BIN
textures/fun_caves_snowflakes.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 164 B |
Loading…
Add table
Add a link
Reference in a new issue