Correct mobs name.
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3 changed files with 3 additions and 3 deletions
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@ -5,7 +5,7 @@ minetest.register_node("fun_caves:hut_floor", newnode)
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local farming = minetest.get_modpath('farming')
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if minetest.get_modpath("mobs_redo") and mobs and mobs.mod == "redo" then
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if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
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local drops = {
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{name = "default:axe_stone", chance = 3, min = 1, max = 1},
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{name = "default:hoe_stone", chance = 3, min = 1, max = 1},
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