Correct mobs name.
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parent
89627afc78
commit
812dcca7b9
3 changed files with 3 additions and 3 deletions
2
init.lua
2
init.lua
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@ -190,7 +190,7 @@ dofile(fun_caves.path .. "/spec_bomb.lua")
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dofile(fun_caves.path .. "/elixir.lua") -- must go after all items are registered
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dofile(fun_caves.path .. "/chat.lua")
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if minetest.get_modpath("mobs_redo") and mobs and mobs.mod == "redo" then
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if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
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dofile(fun_caves.path .. "/mobs.lua")
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end
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@ -275,7 +275,7 @@ minetest.register_craftitem("fun_caves:apple_pie_uncooked", {
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inventory_image = "fun_caves_apple_pie_uncooked.png",
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})
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if minetest.get_modpath("mobs_redo") and mobs and mobs.mod == "redo" then
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if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
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minetest.register_craft({
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output = 'fun_caves:apple_pie_uncooked',
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type = 'shapeless',
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@ -5,7 +5,7 @@ minetest.register_node("fun_caves:hut_floor", newnode)
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local farming = minetest.get_modpath('farming')
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if minetest.get_modpath("mobs_redo") and mobs and mobs.mod == "redo" then
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if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
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local drops = {
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{name = "default:axe_stone", chance = 3, min = 1, max = 1},
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{name = "default:hoe_stone", chance = 3, min = 1, max = 1},
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