Prevent crash in mapgens with no biomemap.
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1 changed files with 4 additions and 1 deletions
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@ -584,7 +584,10 @@ local function generate(p_minp, p_maxp, seed)
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end
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else
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local pn = plant_n[index]
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local biome = biome_ids[biomemap[index]]
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local biome
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if biomemap then
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biome = biome_ids[biomemap[index]]
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end
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-----------------------------------------------------------
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-- water decoration non-loop -- only there to enable breaks
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-- Remove this loop to eliminate water decorations.
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