Add aquamarine tesserect.
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parent
a6497392bd
commit
8912eb85cd
10 changed files with 101 additions and 2 deletions
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@ -80,7 +80,7 @@ minetest.register_node("fun_caves:glowing_fungal_stone", {
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})
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-- Glowing fungus grows underground.
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minetest.register_node("fun_caves:glowing_fungus", {
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minetest.register_craftitem("fun_caves:glowing_fungus", {
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description = "Glowing Fungus",
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drawtype = "plantlike",
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paramtype = "light",
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@ -111,7 +111,7 @@ newnode.light_source = default.LIGHT_MAX
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minetest.register_node("fun_caves:moon_glass", newnode)
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-- Moon juice is extracted from glowing fungus, to make glowing materials.
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minetest.register_node("fun_caves:moon_juice", {
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minetest.register_craftitem("fun_caves:moon_juice", {
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description = "Moon Juice",
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drawtype = "plantlike",
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paramtype = "light",
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10
init.lua
10
init.lua
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@ -3,10 +3,20 @@ fun_caves.version = "1.0"
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fun_caves.time_factor = 10
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fun_caves.light_max = 8
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fun_caves.path = minetest.get_modpath(minetest.get_current_modname())
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fun_caves.world = minetest.get_worldpath()
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fun_caves.DEBUG = false
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local inp = io.open(fun_caves.world..'/fun_caves_data.txt','r')
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if inp then
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local d = inp:read('*a')
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fun_caves.db = minetest.deserialize(d)
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else
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fun_caves.db = {}
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end
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minetest.register_on_mapgen_init(function(mgparams)
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minetest.set_mapgen_params({flags="nocaves,nodungeons"})
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end)
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88
nodes.lua
88
nodes.lua
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@ -112,3 +112,91 @@ minetest.register_node("fun_caves:water_poison_flowing", newnode)
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-- light_source = LIGHT_MAX,
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-- pointable = false,
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--})
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local function teleporter(user, area, power)
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if not user then
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return
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end
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local name = user:get_player_name()
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local pos = user:getpos()
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if not fun_caves.db then
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fun_caves.db = {}
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end
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if not fun_caves.db.teleport_data then
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fun_caves.db.teleport_data = {}
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end
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if not fun_caves.db.teleport_data[name] then
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fun_caves.db.teleport_data[name] = {}
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end
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local out = io.open(fun_caves.world..'/fun_caves_data.txt','w')
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if not (out and name) then
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return
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end
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if fun_caves.db.teleport_data[name].teleported_from then
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user:setpos(fun_caves.db.teleport_data[name].teleported_from)
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fun_caves.db.teleport_data[name].teleported_from = nil
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else
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local newpos
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if area == 'overworld' then
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newpos = {x=math.random(12000)-6000, y=120, z=math.random(12000)-6000}
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else
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return
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end
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user:setpos(newpos)
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print('Fun Caves: '..name..' teleported to ('..pos.x..','..pos.y..','..pos.z..')')
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fun_caves.db.teleport_data[name].teleported_from = pos
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out:write(minetest.serialize(fun_caves.db))
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user:set_physics_override({gravity=0.1})
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minetest.after(20, function()
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user:set_physics_override({gravity=1})
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end)
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end
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end
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minetest.register_craftitem("fun_caves:teleporter_steel_aquamarine", {
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description = "Steel and Aquamarine Teleporter",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"fun_caves_tesseract_steel_aqua.png"},
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inventory_image = "fun_caves_tesseract_steel_aqua.png",
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groups = {dig_immediate = 3},
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sounds = default.node_sound_stone_defaults(),
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on_use = function(itemstack, user, pointed_thing)
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teleporter(user, 'overworld', 1)
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end,
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})
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minetest.register_craftitem("fun_caves:pure_steel", {
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description = "Incredibly Pure Steel",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"default_steel_ingot.png"},
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inventory_image = "default_steel_ingot.png",
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groups = {dig_immediate = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craftitem("fun_caves:perfect_aquamarine", {
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description = "Perfect Aquamarine",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"default_diamond.png"},
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inventory_image = "default_diamond.png",
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groups = {dig_immediate = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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output = 'fun_caves:teleporter_steel_aquamarine',
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recipe = {
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{'fun_caves:pure_steel', 'default:copper_ingot', 'fun_caves:pure_steel'},
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{'fun_caves:pure_steel', 'fun_caves:perfect_aquamarine', 'fun_caves:pure_steel'},
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{'fun_caves:pure_steel', 'default:obsidianbrick', 'fun_caves:pure_steel'},
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}
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})
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BIN
textures/fun_caves_tesseract_bronze_aqua.png
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BIN
textures/fun_caves_tesseract_bronze_aqua.png
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After Width: | Height: | Size: 11 KiB |
BIN
textures/fun_caves_tesseract_copper_aqua.png
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textures/fun_caves_tesseract_copper_aqua.png
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After Width: | Height: | Size: 11 KiB |
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textures/fun_caves_tesseract_gold_aqua.png
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textures/fun_caves_tesseract_gold_aqua.png
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textures/fun_caves_tesseract_mese_aqua.png
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textures/fun_caves_tesseract_mese_aqua.png
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After Width: | Height: | Size: 11 KiB |
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textures/fun_caves_tesseract_silver_aqua.png
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textures/fun_caves_tesseract_silver_aqua.png
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After Width: | Height: | Size: 11 KiB |
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textures/fun_caves_tesseract_steel_aqua.png
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textures/fun_caves_tesseract_steel_aqua.png
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After Width: | Height: | Size: 11 KiB |
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@ -1,2 +1,3 @@
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Original spider textures: AspireMint
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Original goblins textures and models: Francisco "FreeLikeGNU" Athens
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Original tesseract: Claudio Rocchini (cc-by-sa 2.5), https://en.wikipedia.org/wiki/File:Runci_trunc_tessaract.png
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