Add fun caves stones to stone spawning monsters.
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1 changed files with 35 additions and 7 deletions
42
mobs.lua
42
mobs.lua
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@ -42,10 +42,10 @@ fun_caves.surface_damage = function(self, cold_natured)
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local minp = vector.subtract(pos, 1.5)
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local minp = vector.subtract(pos, 1.5)
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local maxp = vector.add(pos, 1.5)
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local maxp = vector.add(pos, 1.5)
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local counts = 0
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local counts = 0
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if self.lava_damage > 0 then
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if self.lava_damage > 1 then
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"})
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"})
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if #counts > 0 then
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if #counts > 0 then
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self.health = self.health - self.lava_damage
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self.health = self.health - math.floor(self.lava_damage / 2)
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effect(pos, 5, "fire_basic_flame.png")
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effect(pos, 5, "fire_basic_flame.png")
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end
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end
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end
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end
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@ -78,6 +78,9 @@ fun_caves.custom_ready = function(self, delay)
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end
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end
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local fun_caves_stones = {'fun_caves:stone_with_moss', 'fun_caves:stone_with_lichen', 'fun_caves:stone_with_algae'}
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-- Try to standardize creature stats based on (log of) mass.
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-- Try to standardize creature stats based on (log of) mass.
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local mob_stats = {
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local mob_stats = {
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@ -497,7 +500,7 @@ if minetest.registered_entities["mobs_monster:spider"] then
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minetest.registered_entities["fun_caves:spider"] = m
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minetest.registered_entities["fun_caves:spider"] = m
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mobs.spawning_mobs["fun_caves:spider"] = true
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mobs.spawning_mobs["fun_caves:spider"] = true
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mobs:register_spawn("fun_caves:spider", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2000, 2, -51)
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mobs:register_spawn("fun_caves:spider", fun_caves_stones, 14, 0, 2000, 2, -51)
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mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1)
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mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1)
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@ -560,7 +563,7 @@ if minetest.registered_entities["mobs_monster:spider"] then
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minetest.registered_entities["fun_caves:dangler"] = m
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minetest.registered_entities["fun_caves:dangler"] = m
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mobs.spawning_mobs["fun_caves:dangler"] = true
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mobs.spawning_mobs["fun_caves:dangler"] = true
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mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 1000, 3, -51)
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mobs:register_spawn("fun_caves:dangler", fun_caves_stones, 14, 0, 1000, 3, -51)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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@ -636,6 +639,26 @@ end
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if minetest.registered_entities["mobs_monster:stone_monster"] then
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if minetest.registered_entities["mobs_monster:stone_monster"] then
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mobs:register_spawn("mobs_monster:stone_monster", {"fun_caves:pyramid_1"}, 20, 0, 300, 5, 31000)
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mobs:register_spawn("mobs_monster:stone_monster", {"fun_caves:pyramid_1"}, 20, 0, 300, 5, 31000)
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local stones = table.copy(fun_caves_stones)
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stones[#stones+1] = 'fun_caves:hot_cobble'
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mobs:register_spawn("mobs_monster:stone_monster", stones, 7, 0, 7000, 1, 0)
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end
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if minetest.registered_entities["mobs_monster:dungeon_master"] then
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mobs:register_spawn("mobs_monster:dungeon_master", {"fun_caves:pyramid_1"}, 20, 0, 3500, 5, 31000)
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local stones = table.copy(fun_caves_stones)
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stones[#stones+1] = 'fun_caves:hot_cobble'
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mobs:register_spawn("mobs_monster:dungeon_master", stones, 7, 0, 7000, 1, -70)
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end
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if minetest.registered_entities["mobs_monster:oerkki"] then
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mobs:register_spawn("mobs_monster:oerkki", fun_caves_stones, 7, 0, 7000, 1, -10)
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end
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if minetest.registered_entities["mobs_monster:mese_monster"] then
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local stones = table.copy(fun_caves_stones)
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stones[#stones+1] = 'fun_caves:hot_cobble'
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mobs:register_spawn("mobs_monster:mese_monster", stones, 7, 0, 5000, 1, -20)
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end
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end
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-- Change the original, rather than making a copy.
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-- Change the original, rather than making a copy.
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@ -644,6 +667,10 @@ if minetest.registered_entities["dmobs:elephant"] then
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m.type = "monster"
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m.type = "monster"
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end
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end
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if minetest.registered_entities["mobs_bat:bat"] then
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mobs:spawn_specific("mobs_bat:bat", {"air"}, fun_caves_stones, 0, 6, 30, 20000, 2, -31000, 11000)
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end
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if minetest.registered_entities["mobs_monster:dirt_monster"] then
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if minetest.registered_entities["mobs_monster:dirt_monster"] then
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-- check this
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-- check this
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mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt"}, 7, 0, 4000, 1, -50)
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mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt"}, 7, 0, 4000, 1, -50)
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@ -651,11 +678,12 @@ if minetest.registered_entities["mobs_monster:dirt_monster"] then
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end
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end
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if minetest.registered_entities["mobs_slimes:green_big"] then
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if minetest.registered_entities["mobs_slimes:green_big"] then
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mobs:spawn_specific("mobs_slimes:green_big", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 1, -31000, 31000
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local slime_surfaces = {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}
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mobs:spawn_specific("mobs_slimes:green_big", slime_surfaces, {"air"}, -1, 20, 30, 30000, 1, -31000, 31000
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)
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)
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mobs:spawn_specific("mobs_slimes:green_medium", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 2, -31000, 31000
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mobs:spawn_specific("mobs_slimes:green_medium", slime_surfaces, {"air"}, -1, 20, 30, 30000, 2, -31000, 31000
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)
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)
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mobs:spawn_specific("mobs_slimes:green_small", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 3, -31000, 31000
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mobs:spawn_specific("mobs_slimes:green_small", slime_surfaces, {"air"}, -1, 20, 30, 30000, 3, -31000, 31000
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)
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)
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end
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end
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