Change giant tree nodes.

This commit is contained in:
Duane 2016-06-13 03:33:45 -05:00
parent d3480acde2
commit 9034b560f1
2 changed files with 20 additions and 6 deletions

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textures/fun_caves_tree.png Normal file

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@ -7,13 +7,25 @@ local abs = math.abs
local max_depth = 31000
local newnode = fun_caves.clone_node("default:wood")
local newnode = fun_caves.clone_node("default:tree")
newnode.description = "Bark"
newnode.tiles = {"default_tree.png"}
newnode.is_ground_content = false
--newnode.groups.oddly_breakable_by_hand
minetest.register_node("fun_caves:bark", newnode)
newnode = fun_caves.clone_node("default:tree")
newnode.description = "Giant Wood"
newnode.tiles = {"fun_caves_tree.png"}
newnode.is_ground_content = false
minetest.register_node("fun_caves:tree", newnode)
minetest.register_craft({
output = 'default:wood 4',
recipe = {
{'fun_caves:tree'},
}
})
minetest.register_node("fun_caves:leaves", {
description = "Leaves",
visual_scale = 1.3,
@ -73,17 +85,19 @@ fun_caves.treegen = function(minp, maxp, data, p2data, area, node)
end
if floor(dx ^ 2 + dz ^ 2) < r ^ 2 then
data[ivm] = node['default:wood']
data[ivm] = node['fun_caves:tree']
write = true
elseif y < 222 and y > -102 and floor(dx ^ 2 + dz ^ 2) < (r + 2) ^ 2 then
data[ivm] = node['fun_caves:bark']
write = true
elseif y < 272 and y > 112 and floor(dx ^ 2 + dz ^ 2 + (y - 192) ^ 2) < r2 ^ 2 and y % 10 == 0 and (floor(dx / 4) % 3 == 0 or floor(dz / 4) % 3 == 0) then
data[ivm] = node['default:wood']
if data[ivm] == node['air'] then
data[ivm] = node['fun_caves:tree']
write = true
end
elseif y < 272 and y > 112 and floor(dx ^ 2 + dz ^ 2 + (y - 192) ^ 2) < r2 ^ 2 and (y + 3) % 10 < 7 and (floor((dx + 3) / 4) % 3 < 2 or floor((dz + 3) / 4) % 3 < 2) then
local r = abs(((y + 3) % 10) - 3)
if r < 2 or rand(r) == 1 then
if (r < 2 or rand(r) == 1) and data[ivm] == node['air'] then
data[ivm] = node['fun_caves:leaves']
write = true
end