Fix heightmap issues with trees.

This commit is contained in:
Duane 2016-06-23 22:35:48 -05:00
parent 3e3e0c17d6
commit 9325a474b5
2 changed files with 25 additions and 4 deletions

View file

@ -388,8 +388,12 @@ local function generate(p_minp, p_maxp, seed)
fun_caves.fortress(minp, maxp, data, area, node)
write = true
else
local write1, write2, write3
write1, heightmap = fun_caves.cavegen(minp, maxp, data, area, node, heightmap, underzone)
local write1, write2, write3, h2
write1, h2 = fun_caves.cavegen(minp, maxp, data, area, node, heightmap, underzone)
if h2 then
heightmap = h2
end
write2, write_p2 = fun_caves.decogen(minp, maxp, data, p2data, area, node, heightmap, biome_ids, underzone)
write3 = fun_caves.treegen(minp, maxp, data, p2data, area, node)
write = write1 or write2 or write3