Add glowing fungal wood.

This commit is contained in:
Duane 2016-06-13 23:45:09 -05:00
parent 3d6bc4451e
commit 9cb5aef679
2 changed files with 10 additions and 1 deletions

View file

@ -208,7 +208,7 @@ if minetest.registered_entities["mobs:bee"] then
end
fun_caves.climb(self)
--fun_caves.search_replace(self.object:getpos(), 50, {"fun_caves:wood"}, "fun_caves:glowing_fungal_wood")
fun_caves.search_replace(self.object:getpos(), 50, {"fun_caves:tree"}, "fun_caves:glowing_fungal_wood")
fun_caves.surface_damage(self)
end
mobs:register_mob("fun_caves:killer_bee", {

View file

@ -121,6 +121,15 @@ minetest.register_node("fun_caves:syrup", {
sounds = default.node_sound_glass_defaults(),
})
newnode = fun_caves.clone_node("default:tree")
newnode.description = "Glowing Fungal Wood"
newnode.tiles = {"fun_caves_tree.png^vmg_glowing_fungal.png",}
newnode.drop = {items={ {items={"default:wood"},}, {items={"fun_caves:glowing_fungus",},},},}
newnode.light_source = fun_caves.light_max - 4
newnode.groups.oddly_breakable_by_hand = 1
minetest.register_node("fun_caves:glowing_fungal_wood", newnode)
minetest.register_craftitem("fun_caves:charcoal", {
description = "Charcoal Briquette",
inventory_image = "default_coal_lump.png",