Use mobs redo api instead of replicating.

This commit is contained in:
Duane Robertson 2016-05-20 00:58:12 -05:00
parent 6f25d3c388
commit a46641fcac
22 changed files with 120 additions and 3326 deletions

View file

@ -116,9 +116,11 @@ mobs:register_mob("fun_caves:goblin_king", {
fun_caves.search_replace(self.object:getpos(), 50, 5, {"group:stone"}, "fun_caves:stone_with_copper_trap")
fun_caves.search_replace(self.object:getpos(), 50, 5, {"group:stone"}, "fun_caves:stone_with_gold_trap")
fun_caves.search_replace(self.object:getpos(), 50, 5, {"group:stone"}, "fun_caves:stone_with_iron_trap")
fun_caves.surface_damage(self)
end,
})
mobs:register_egg("fun_caves:goblin_king", "Goblin King Egg", "default_mossycobble.png", 1)
mobs:register_spawn("fun_caves:goblin_king", {"default:stone_with_mese"}, 100, 0, 1 * fun_caves.goblin_spawn_frequency, 1, 31000)
mobs:register_spawn("fun_caves:goblin_king", {"default:mossycobble", "fun_caves:hot_cobble"}, 100, 0, 3 * fun_caves.goblin_spawn_frequency, 3, 31000)
mobs:register_spawn("fun_caves:goblin_king", {"default:stone_with_mese"}, 100, 0, 1 * fun_caves.goblin_spawn_frequency, 1, -50)
mobs:register_spawn("fun_caves:goblin_king", {"default:mossycobble", "fun_caves:hot_cobble"}, 100, 0, 3 * fun_caves.goblin_spawn_frequency, 3, -50)