Clean up and adjust poison water.
This commit is contained in:
parent
3ddce086ca
commit
a6497392bd
6 changed files with 56 additions and 52 deletions
18
nodes.lua
18
nodes.lua
|
@ -80,22 +80,24 @@ minetest.register_node("fun_caves:leaves_black", newnode)
|
|||
|
||||
newnode = fun_caves.clone_node("default:water_source")
|
||||
newnode.description = "Poisonous Water"
|
||||
newnode.tiles[1].name = "fun_caves_water_poison_source_animated.png"
|
||||
newnode.special_tiles[1].name = "fun_caves_water_poison_source_animated.png"
|
||||
newnode.groups.poison = 3
|
||||
newnode.light_source = 6
|
||||
newnode.liquid_alternative_flowing = "fun_caves:water_poison_flowing"
|
||||
newnode.liquid_alternative_source = "fun_caves:water_poison_source"
|
||||
newnode.light_source = 6
|
||||
newnode.groups.poison = 3
|
||||
newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64}
|
||||
newnode.special_tiles[1].name = "fun_caves_water_poison_source_animated.png"
|
||||
newnode.tiles[1].name = "fun_caves_water_poison_source_animated.png"
|
||||
minetest.register_node("fun_caves:water_poison_source", newnode)
|
||||
|
||||
newnode = fun_caves.clone_node("default:water_flowing")
|
||||
newnode.description = "Poisonous Water"
|
||||
newnode.tiles[1] = "fun_caves_water_poison.png"
|
||||
newnode.special_tiles[1].name = "fun_caves_water_poison_flowing_animated.png"
|
||||
newnode.groups.poison = 3
|
||||
newnode.light_source = 6
|
||||
newnode.liquid_alternative_flowing = "fun_caves:water_poison_flowing"
|
||||
newnode.liquid_alternative_source = "fun_caves:water_poison_source"
|
||||
newnode.light_source = 6
|
||||
newnode.groups.poison = 3
|
||||
newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64}
|
||||
newnode.special_tiles[1].name = "fun_caves_water_poison_flowing_animated.png"
|
||||
newnode.tiles[1] = "fun_caves_water_poison.png"
|
||||
minetest.register_node("fun_caves:water_poison_flowing", newnode)
|
||||
|
||||
--minetest.register_node("fun_caves:bright_air", {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue