From aa9c21bc93afd67c0173851987f47df5f9b21415 Mon Sep 17 00:00:00 2001 From: Duane Date: Thu, 7 Jul 2016 19:58:49 -0500 Subject: [PATCH] Remove inventory cube calls per pr39. --- treegen.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/treegen.lua b/treegen.lua index fa64ff2..30f39f0 100644 --- a/treegen.lua +++ b/treegen.lua @@ -135,7 +135,6 @@ newnode = fun_caves.clone_node("fun_caves:weightless_water") newnode.description = "Sap" newnode.tiles[1].name = "fun_caves_sap_source_animated.png" newnode.special_tiles[1].name = "fun_caves_sap_source_animated.png" -newnode.inventory_image = minetest.inventorycube("default_water.png^[colorize:#FF7E00:B0") newnode.liquid_alternative_flowing = "fun_caves:sap" newnode.liquid_alternative_source = "fun_caves:sap" newnode.post_effect_color = {a = 120, r = 255, g = 191, b = 0} @@ -156,7 +155,6 @@ minetest.register_node("fun_caves:amber", { paramtype = "light", sunlight_propagates = true, tiles = {"fun_caves_amber.png"}, - inventory_image = minetest.inventorycube("fun_caves_amber.png"), light_source = 1, use_texture_alpha = true, is_ground_content = false,