Make wood not breakable by hand (by default).
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6 changed files with 31 additions and 4 deletions
22
deco.lua
22
deco.lua
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@ -4,6 +4,19 @@
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minetest.register_ore({ore_type="sheet", ore="default:sandstone", wherein="default:stone", clust_num_ores=250, clust_scarcity=60, clust_size=10, y_min=-1000, y_max=31000, noise_threshold=0.1, noise_params={offset=0, scale=1, spread={x=256, y=256, z=256}, seed=4130293965, octaves=5, persist=0.60}, random_factor=1.0})
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minetest.register_ore({ore_type="sheet", ore="default:desert_stone", wherein="default:stone", clust_num_ores=250, clust_scarcity=60, clust_size=10, y_min=-1000, y_max=31000, noise_threshold=0.1, noise_params={offset=0, scale=1, spread={x=256, y=256, z=256}, seed=163281090, octaves=5, persist=0.60}, random_factor=1.0})
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if not fun_caves.breakable_wood then
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print('* Fun Caves: Wood is NOT breakable by hand.')
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for _, item in pairs(minetest.registered_items) do
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if item.groups.tree or item.groups.wood then
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local groups = table.copy(item.groups)
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groups.oddly_breakable_by_hand = nil
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minetest.override_item(item.name, {groups=groups})
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end
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end
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end
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minetest.register_node("fun_caves:sand_with_rocks", {
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description = "Sand and rocks",
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tiles = {"fun_caves_sand_with_rocks.png"},
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@ -12,6 +25,13 @@ minetest.register_node("fun_caves:sand_with_rocks", {
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drop = {max_items=2, items={{items={"fun_caves:small_rocks"}, rarity=1}, {items={"default:sand"}, rarity=1}}},
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})
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minetest.register_craft({
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output = "default:stick 2",
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recipe = {
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{"group:sapling"}
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}
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})
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minetest.register_craft({
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output = "default:stick 2",
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recipe = {
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@ -19,7 +39,7 @@ minetest.register_craft({
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}
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})
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minetest.add_group("default:cactus", {oddly_breakable_by_hand=1})
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--minetest.add_group("default:cactus", {oddly_breakable_by_hand=1})
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if fun_caves.use_bi_hi then
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