Streamline tesseracts and separate trophies.

This commit is contained in:
Duane 2016-06-21 06:43:16 -05:00
parent 3de24bde95
commit abffeb54d9
13 changed files with 278 additions and 424 deletions

253
tesseract.lua Normal file
View file

@ -0,0 +1,253 @@
local max_depth = 31000
local function teleporter(user, area, power)
if not user then
return
end
local name = user:get_player_name()
local pos = user:getpos()
if not fun_caves.db then
fun_caves.db = {}
end
if not fun_caves.db.teleport_data then
fun_caves.db.teleport_data = {}
end
if not fun_caves.db.teleport_data[name] then
fun_caves.db.teleport_data[name] = {}
end
local out = io.open(fun_caves.world..'/fun_caves_data.txt','w')
if not (out and name) then
return
end
if fun_caves.db.teleport_data[name].teleported_from then
user:setpos(fun_caves.db.teleport_data[name].teleported_from)
fun_caves.db.teleport_data[name].teleported_from = nil
else
local newpos
if area == 'overworld' then
newpos = {x=(math.random(2)*2-3)*(math.random(math.floor(max_depth/6))+power*math.floor(max_depth/6)), y=120, z=(math.random(2)*2-3)*(math.random(math.floor(max_depth/6))+power*math.floor(max_depth/6))}
elseif area == 'hell' then
newpos = {x=pos.x, y=fun_caves.underzones[({'Caina','Phlegethos','Dis','Minauros', 'Phlegethos','Styx'})[power+1]].ceiling-30, z=pos.z}
elseif area == 'sky' then
newpos = {x=pos.x, y=({4368, 8768, 13168, 4368, 4368, 4368})[power+1]+76, z=pos.z}
elseif area == 'dungeon' then
return
elseif area == 'underworld' then
return
else
return
end
user:setpos(newpos)
print('Fun Caves: '..name..' teleported to ('..pos.x..','..pos.y..','..pos.z..')')
fun_caves.db.teleport_data[name].teleported_from = pos
out:write(minetest.serialize(fun_caves.db))
user:set_physics_override({gravity=0.1})
minetest.after(20, function()
user:set_physics_override({gravity=1})
end)
end
end
local gems = {
{gem = 'Moonstone', teleport = 'sky', ore = true},
{gem = 'Garnet', teleport = 'underworld', ore = true},
{gem = 'Coral Gem', teleport = 'hell'},
{gem = 'Zoisite', teleport = 'dungeon', ore = true},
{gem = 'Aquamarine', teleport = 'overworld', ore = true},
}
for _, gem in pairs(gems) do
if not gem.lower then
gem.lower = gem.gem:lower()
gem.lower = gem.lower:gsub(' ', '_')
end
minetest.register_craftitem("fun_caves:"..gem.lower, {
description = gem.gem,
drawtype = "plantlike",
paramtype = "light",
tiles = {'fun_caves_'..gem.lower..'.png'},
inventory_image = 'fun_caves_'..gem.lower..'.png',
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
if gem.ore then
minetest.register_node('fun_caves:stone_with_'..gem.lower..'s', {
description = gem.gem..' Ore',
tiles = {'default_stone.png^fun_caves_mineral_'..gem.lower..'.png'},
groups = {cracky = 1},
drop = 'fun_caves:'..gem.lower..'',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_ore({
ore_type = "scatter",
ore = 'fun_caves:stone_with_'..gem.lower..'s',
wherein = "default:stone",
clust_scarcity = 21 * 21 * 21,
clust_num_ores = 1,
clust_size = 1,
y_min = -31000,
y_max = 31000,
})
end
end
local metals = {
{
base = 'copper',
crucible = 'copper_crucible',
crucible_desc = 'Crucible of Copper',
level = 0,
metal = 'Copper',
node = 'Very Pure Copper',
node_lower = 'pure_copper',
tile = 'default_copper_ingot.png',
},
{
base = 'meteorite',
base_desc = 'Iron Meteorite',
crucible = 'meteoritic_iron_crucible',
crucible_desc = 'Crucible of Meteoritic Iron',
level = 0,
metal = 'Iron',
node = 'Sky Iron',
tile = 'default_steel_ingot.png',
},
{
base = 'eternal_ice_crystal',
base_desc = 'Eternal Ice Crystal',
crucible = 'metallic_ice_crucible',
crucible_desc = 'Crucible of Metallic Ice',
level = 1,
metal = 'Metallic Ice',
node = 'metallic_ice',
tile = 'default_steel_ingot.png^[colorize:#385B72:150',
},
}
for _, metal in pairs(metals) do
if not metal.lower then
metal.lower = metal.metal:lower()
metal.lower = metal.lower:gsub(' ', '_')
end
if not metal.node_lower then
metal.node_lower = metal.node:lower()
metal.node_lower = metal.node_lower:gsub(' ', '_')
end
local full_base
if minetest.registered_items['default:'..metal.base..'_ingot'] then
full_base = 'default:'..metal.base..'_ingot'
else
full_base = 'fun_caves:'..metal.base
minetest.register_craftitem(full_base, {
description = metal.base_desc,
drawtype = "plantlike",
paramtype = "light",
tiles = {'fun_caves_'..metal.base..'.png'},
inventory_image = 'fun_caves_'..metal.base..'.png',
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
end
minetest.register_craftitem("fun_caves:"..metal.node_lower, {
description = metal.node,
drawtype = "plantlike",
paramtype = "light",
tiles = {metal.tile},
inventory_image = metal.tile,
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craftitem("fun_caves:"..metal.crucible, {
description = metal.crucible_desc,
drawtype = "plantlike",
paramtype = "light",
tiles = {"fun_caves_crucible.png"},
inventory_image = "fun_caves_crucible.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'fun_caves:'..metal.crucible,
recipe = {
{full_base, full_base, full_base},
{full_base, full_base, full_base},
{full_base, 'fun_caves:crucible', full_base},
}
})
minetest.register_craft({
type = "cooking",
output = "fun_caves:"..metal.node_lower,
recipe = "fun_caves:"..metal.crucible,
cooktime = 30,
})
if metal.base ~= 'copper' then
for _, gem in pairs(gems) do
minetest.register_craftitem('fun_caves:tesseract_'..metal.lower..'_'..gem.lower, {
description = metal.metal..' and '..gem.gem..' Tesseract',
drawtype = "plantlike",
paramtype = "light",
tiles = {'fun_caves_tesseract_'..metal.lower..'_'..gem.lower..'.png'},
inventory_image = 'fun_caves_tesseract_'..metal.lower..'_'..gem.lower..'.png',
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
on_use = function(itemstack, user, pointed_thing)
teleporter(user, gem.teleport, metal.level)
end,
})
minetest.register_alias('fun_caves:teleporter_'..metal.lower..'_'..gem.lower, 'fun_caves:tesseract_'..metal.lower..'_'..gem.lower)
minetest.register_craft({
output = 'fun_caves:tesseract_'..metal.lower..'_'..gem.lower,
recipe = {
{'fun_caves:'..metal.node_lower, 'fun_caves:pure_copper', 'fun_caves:'..metal.node_lower},
{'fun_caves:'..gem.lower, 'fun_caves:'..gem.lower, 'fun_caves:'..gem.lower},
{'fun_caves:'..metal.node_lower, 'default:obsidian_shard', 'fun_caves:'..metal.node_lower},
}
})
end
end
end
minetest.register_craft({
type = "cooking",
output = "fun_caves:coral_gem",
recipe = "fun_caves:precious_coral",
cooktime = 5,
})
minetest.register_craftitem("fun_caves:crucible", {
description = "Crucible",
drawtype = "plantlike",
paramtype = "light",
tiles = {"fun_caves_crucible.png"},
inventory_image = "fun_caves_crucible.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'fun_caves:crucible',
recipe = {
{'default:clay', '', 'default:clay'},
{'default:clay', '', 'default:clay'},
{'', 'default:clay', ''},
}
})