Add pyramids.
Needs more monsters.
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4 changed files with 167 additions and 10 deletions
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@ -25,12 +25,8 @@ local plant_noise = {offset = 0.0, scale = 1.0, spread = {x = 200, y = 200, z =
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-- Air needs to be placed prior to decorations.
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fun_caves.decogen = function(minp, maxp, data, p2data, area, node, heightmap, biome_ids, underzone, dis_map)
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fun_caves.decogen = function(minp, maxp, data, p2data, area, node, heightmap, biomemap, biome_ids, underzone, dis_map)
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csize = vector.add(vector.subtract(maxp, minp), 1)
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local biomemap
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if fun_caves.use_bi_hi then
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biomemap = minetest.get_mapgen_object("biomemap")
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end
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local map_max = {x = csize.x, y = csize.y + 2, z = csize.z}
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local map_min = {x = minp.x, y = minp.y - 1, z = minp.z}
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