Adjust mushrooms and goblins.

Remove dirt from desert caves.
This commit is contained in:
Duane Robertson 2016-05-23 09:53:37 -05:00
parent 11e404c23a
commit c93090b4e8
12 changed files with 39 additions and 38 deletions

View file

@ -2,7 +2,7 @@
mobs:register_mob("fun_caves:goblin_coal", {
description = "Coal Goblin",
type = "animal",
type = "monster",
passive = false,
damage = 1,
attack_type = "dogfight",
@ -110,7 +110,7 @@ mobs:register_mob("fun_caves:goblin_coal", {
do_custom = function(self)
fun_caves.search_replace(self.object:getpos(), 5, {"default:torch"}, "air")
fun_caves.search_replace(self.object:getpos(), 20, {"default:stone"}, "default:mossycobble")
fun_caves.search_replace(self.object:getpos(), 50, {"group:stone"}, "fun_caves:stone_with_coal_trap")
fun_caves.search_replace(self.object:getpos(), 500, {"group:stone"}, "fun_caves:stone_with_coal_trap")
fun_caves.surface_damage(self)
end,
@ -124,7 +124,7 @@ minetest.register_node("fun_caves:stone_with_coal_trap", {
description = "Coal Trap",
tiles = {"default_cobble.png^default_mineral_coal.png"},
groups = {cracky = 3},
drop = 'default:coal_lump',
--drop = 'default:coal_lump',
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
})