Adjust mushrooms and goblins.

Remove dirt from desert caves.
This commit is contained in:
Duane Robertson 2016-05-23 09:53:37 -05:00
parent 11e404c23a
commit c93090b4e8
12 changed files with 39 additions and 38 deletions

View file

@ -110,7 +110,7 @@ mobs:register_mob("fun_caves:goblin_gold", {
do_custom = function(self)
fun_caves.search_replace(self.object:getpos(), 5, 1, {"default:torch"}, "air")
fun_caves.search_replace(self.object:getpos(), 20, 1, {"default:stone"}, "default:mossycobble")
fun_caves.search_replace(self.object:getpos(), 50, 5, {"group:stone"}, "fun_caves:stone_with_gold_trap")
fun_caves.search_replace(self.object:getpos(), 500, 5, {"group:stone"}, "fun_caves:stone_with_gold_trap")
fun_caves.surface_damage(self)
end,
@ -219,7 +219,7 @@ minetest.register_node("fun_caves:stone_with_gold_trap", {
description = "Gold Trap",
tiles = {"default_cobble.png^default_mineral_gold.png"},
groups = {cracky = 3},
drop = 'default:gold_lump',
--drop = 'default:gold_lump',
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
})