Adjust mushrooms and goblins.

Remove dirt from desert caves.
This commit is contained in:
Duane Robertson 2016-05-23 09:53:37 -05:00
parent 11e404c23a
commit c93090b4e8
12 changed files with 39 additions and 38 deletions

View file

@ -208,7 +208,8 @@ function fun_caves.generate(p_minp, p_maxp, seed)
if bullshit_heightmap or y <= heightmap[index] - 20 then
data[ivm] = fun_caves.decorate_cave(data, area, minp, y, ivm, biome_n[index3d]) or data[ivm]
elseif y < heightmap[index] and not bullshit_heightmap then
if data[ivm] == node("air") and data[ivm - area.ystride] ~= node('air') then
--if data[ivm] == node("air") and data[ivm - area.ystride] ~= node('air') then
if data[ivm] == node("air") and (data[ivm - area.ystride] == node('default:stone') or data[ivm - area.ystride] == node('default:sandstone')) then
data[ivm - area.ystride] = node("dirt")
end
else