Fix armor display after terminate.

This commit is contained in:
Duane 2016-08-04 06:47:26 -05:00
parent 323bf1d0ca
commit cbf8994755

View file

@ -398,6 +398,9 @@ if fun_caves.register_status and fun_caves.set_status then
end
player:set_armor_groups({fleshy = 100})
if fun_caves.display_armor then
fun_caves.display_armor(player)
end
-- support for 3d_armor
-- This may or may not work with all versions.