Fix armor display after terminate.
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@ -398,6 +398,9 @@ if fun_caves.register_status and fun_caves.set_status then
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end
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end
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player:set_armor_groups({fleshy = 100})
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player:set_armor_groups({fleshy = 100})
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if fun_caves.display_armor then
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fun_caves.display_armor(player)
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end
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-- support for 3d_armor
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-- support for 3d_armor
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-- This may or may not work with all versions.
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-- This may or may not work with all versions.
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