Reduce punch debugging.

This commit is contained in:
Duane 2016-07-22 04:05:38 -05:00
parent 10d8a0cc5c
commit d32ca7788f

View file

@ -203,14 +203,8 @@ for _, mob in pairs(mob_stats) do
minetest.registered_entities[mob.name].on_punch_orig = minetest.registered_entities[mob.name].on_punch minetest.registered_entities[mob.name].on_punch_orig = minetest.registered_entities[mob.name].on_punch
minetest.registered_entities[mob.name].on_punch = function(...) minetest.registered_entities[mob.name].on_punch = function(...)
local status, err = pcall(fun_caves_punch, ...) local status, err = pcall(fun_caves_punch, ...)
if status ~= true then if not status then
print('***********************') print(dump(err))
print('Fun Caves: fun_caves_punch failed with error message:')
print(err)
print(...)
print(debug.traceback())
print('Please report this error.')
print('***********************')
end end
end end
minetest.registered_entities[mob.name].damage = mob.damage minetest.registered_entities[mob.name].damage = mob.damage