Make villages optional.
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parent
6a68d3c616
commit
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3 changed files with 9 additions and 1 deletions
5
init.lua
5
init.lua
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@ -25,6 +25,11 @@ if fun_caves.breakable_wood == nil then
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fun_caves.breakable_wood = false
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end
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fun_caves.use_villages = minetest.setting_getbool('fun_caves_use_villages')
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if fun_caves.use_villages == nil then
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fun_caves.use_villages = true
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end
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fun_caves.DEBUG = false -- for maintenance only
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