Make crumbly stone cracky as well.
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1 changed files with 3 additions and 3 deletions
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@ -322,7 +322,7 @@ end
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newnode = fun_caves.clone_node("default:stone")
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newnode.description = "Cave Stone With Algae"
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newnode.tiles = {"default_stone.png^fun_caves_algae.png"}
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newnode.groups = {stone=1, crumbly=3}
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newnode.groups = {stone=1, cracky=3, crumbly=3}
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newnode.sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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})
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@ -345,7 +345,7 @@ minetest.register_node("fun_caves:hot_stone", {
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newnode = fun_caves.clone_node("default:stone")
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newnode.description = "Cave Stone With Lichen"
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newnode.tiles = {"default_stone.png^fun_caves_lichen.png"}
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newnode.groups = {stone=1, crumbly=3}
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newnode.groups = {stone=1, cracky=3, crumbly=3}
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newnode.sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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})
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@ -355,7 +355,7 @@ minetest.register_node("fun_caves:stone_with_lichen", newnode)
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newnode = fun_caves.clone_node("default:stone")
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newnode.description = "Cave Stone With Moss"
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newnode.tiles = {"default_stone.png^fun_caves_moss.png"}
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newnode.groups = {stone=1, crumbly=3}
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newnode.groups = {stone=1, cracky=3, crumbly=3}
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newnode.sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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})
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