Adjust pyramid caskets.
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3 changed files with 18 additions and 34 deletions
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@ -43,6 +43,7 @@ fun_caves.village = function(minp, maxp, data, p2data, area, node, biome, height
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if not biome or math.random(10) ~= 1 then
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return
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end
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local turf
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if biome:find('grass') or biome:find('forest') then
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turf = 'default:dirt_with_grass'
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elseif biome:find('taiga') or biome:find('tundra') then
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