Concentrate goblins more. Use blocks for pyramids.

This commit is contained in:
Duane 2016-06-29 08:14:41 -05:00
parent fb8fcab31a
commit e5395a69ff
3 changed files with 7 additions and 7 deletions

View file

@ -291,7 +291,7 @@ m.drops = drops['coal']
minetest.registered_entities["fun_caves:goblin_coal"] = m minetest.registered_entities["fun_caves:goblin_coal"] = m
mobs.spawning_mobs["fun_caves:goblin_coal"] = true mobs.spawning_mobs["fun_caves:goblin_coal"] = true
mobs:register_spawn("fun_caves:goblin_coal", {'default:coalblock', "default:stone_with_coal"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_coal", {'default:coalblock', "default:stone_with_coal"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_coal", {"default:mossycobble"}, 100, 0, spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_coal", {"default:mossycobble"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_coal", "Goblin Egg (coal)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_coal", "Goblin Egg (coal)", "default_mossycobble.png", 1)
@ -307,7 +307,7 @@ m.drops = drops['copper']
minetest.registered_entities["fun_caves:goblin_copper"] = m minetest.registered_entities["fun_caves:goblin_copper"] = m
mobs.spawning_mobs["fun_caves:goblin_copper"] = true mobs.spawning_mobs["fun_caves:goblin_copper"] = true
mobs:register_spawn("fun_caves:goblin_copper", {"default:stone_with_copper"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_copper", {"default:stone_with_copper"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_copper", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_copper", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_copper", "Goblin Egg (copper)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_copper", "Goblin Egg (copper)", "default_mossycobble.png", 1)
@ -324,7 +324,7 @@ m.drops = drops['diamond']
minetest.registered_entities["fun_caves:goblin_diamond"] = m minetest.registered_entities["fun_caves:goblin_diamond"] = m
mobs.spawning_mobs["fun_caves:goblin_diamond"] = true mobs.spawning_mobs["fun_caves:goblin_diamond"] = true
mobs:register_spawn("fun_caves:goblin_diamond", {"default:stone_with_diamond"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_diamond", {"default:stone_with_diamond"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_diamond", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_diamond", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_diamond", "Goblin Egg (diamond)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_diamond", "Goblin Egg (diamond)", "default_mossycobble.png", 1)
@ -341,7 +341,7 @@ m.drops = drops['gold']
minetest.registered_entities["fun_caves:goblin_gold"] = m minetest.registered_entities["fun_caves:goblin_gold"] = m
mobs.spawning_mobs["fun_caves:goblin_gold"] = true mobs.spawning_mobs["fun_caves:goblin_gold"] = true
mobs:register_spawn("fun_caves:goblin_gold", {"default:stone_with_gold"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_gold", {"default:stone_with_gold"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_gold", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_gold", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_gold", "Goblin Egg (gold)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_gold", "Goblin Egg (gold)", "default_mossycobble.png", 1)
@ -370,7 +370,7 @@ m.drops = drops['iron']
minetest.registered_entities["fun_caves:goblin_iron"] = m minetest.registered_entities["fun_caves:goblin_iron"] = m
mobs.spawning_mobs["fun_caves:goblin_iron"] = true mobs.spawning_mobs["fun_caves:goblin_iron"] = true
mobs:register_spawn("fun_caves:goblin_iron", {"default:stone_with_iron"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_iron", {"default:stone_with_iron"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_iron", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_iron", {"default:mossycobble"}, 100, 0, 2 * spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_iron", "Goblin Egg (iron)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_iron", "Goblin Egg (iron)", "default_mossycobble.png", 1)
@ -387,7 +387,7 @@ m.drops = drops['king']
minetest.registered_entities["fun_caves:goblin_king"] = m minetest.registered_entities["fun_caves:goblin_king"] = m
mobs.spawning_mobs["fun_caves:goblin_king"] = true mobs.spawning_mobs["fun_caves:goblin_king"] = true
mobs:register_spawn("fun_caves:goblin_king", {"default:stone_with_mese"}, 100, 0, spawn_frequency, 3, -51) --mobs:register_spawn("fun_caves:goblin_king", {"default:stone_with_mese"}, 100, 0, spawn_frequency, 3, -51)
mobs:register_spawn("fun_caves:goblin_king", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, -51) mobs:register_spawn("fun_caves:goblin_king", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, -51)
mobs:register_egg("fun_caves:goblin_king", "Goblin Egg (king)", "default_mossycobble.png", 1) mobs:register_egg("fun_caves:goblin_king", "Goblin Egg (king)", "default_mossycobble.png", 1)

View file

@ -1,7 +1,7 @@
local max_depth = 31000 local max_depth = 31000
-- pyramid stone -- pyramid stone
newnode = fun_caves.clone_node("default:sandstone") newnode = fun_caves.clone_node("default:sandstone_block")
newnode.description = "Pyramid Stone" newnode.description = "Pyramid Stone"
newnode.tiles = {'fun_caves_pyramid_stone.png'} newnode.tiles = {'fun_caves_pyramid_stone.png'}
newnode.groups.pyramid = 1 newnode.groups.pyramid = 1

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