Add initial random elixir ingredients.

This commit is contained in:
Duane 2016-07-11 11:54:31 -05:00
parent a5906f635b
commit eb6b544926
5 changed files with 163 additions and 1 deletions

View file

@ -155,10 +155,10 @@ dofile(fun_caves.path .. "/abms.lua")
dofile(fun_caves.path .. "/nodes.lua")
dofile(fun_caves.path .. "/deco.lua")
dofile(fun_caves.path .. "/fungal_tree.lua")
dofile(fun_caves.path .. "/elixir.lua")
dofile(fun_caves.path .. "/wallhammer.lua")
dofile(fun_caves.path .. "/mapgen.lua")
dofile(fun_caves.path .. "/spec_bomb.lua")
dofile(fun_caves.path .. "/elixir.lua") -- must go after all items are registered
dofile(fun_caves.path .. "/chat.lua")
if mobs and mobs.mod == "redo" then