Add ice demon.

This commit is contained in:
Duane 2016-06-22 06:45:15 -05:00
parent d8c6550127
commit ef9e69eb07
4 changed files with 121 additions and 17 deletions

View file

@ -236,6 +236,16 @@ minetest.register_abm({
-- creation -- creation
------------------------------------------------------------ ------------------------------------------------------------
-- Freezing vapor hardens into ice.
minetest.register_abm({
nodenames = {"fun_caves:freezing_vapor"},
interval = fun_caves.time_factor,
chance = 10,
action = function(pos, node)
minetest.set_node(pos, {name = 'default:ice'})
end
})
minetest.register_abm({ minetest.register_abm({
nodenames = { "fun_caves:tree", 'fun_caves:ironwood', 'fun_caves:diamondwood' }, nodenames = { "fun_caves:tree", 'fun_caves:ironwood', 'fun_caves:diamondwood' },
neighbors = {'air'}, neighbors = {'air'},

101
demon.lua Normal file
View file

@ -0,0 +1,101 @@
-- Ice Demon -- creates and moves ice nodes
local newnode = fun_caves.clone_node('default:ice')
newnode.description = "Freezing vapor"
newnode.tiles = {'fun_caves_wisp.png'}
newnode.sunlight_propagates = true
newnode.use_texture_alpha = true
newnode.walkable = false
newnode.buildable_to = true
newnode.pointable = false
minetest.register_node("fun_caves:freezing_vapor", newnode)
mobs:register_mob("fun_caves:ice_demon", {
description = "Ice Demon",
type = "monster",
passive = false,
damage = 3,
--attack_type = "dogshoot",
attack_type = "dogfight",
attacks_monsters = true,
hp_min = 10,
hp_max = 20,
armor = 50,
collisionbox = {-0.30,-1.0,-0.30, 0.30,0.8,0.30},
visual = "mesh",
-- basic humanoid?
mesh = "character.b3d",
drawtype = "front",
--------------------------
-- replace this
--------------------------
textures = {
{"fun_caves_goblin_ice2.png"},
},
--------------------------
makes_footstep_sound = true,
--sounds = {
-- random = "goblins_goblin_ambient",
-- warcry = "goblins_goblin_attack",
-- attack = "goblins_goblin_attack",
-- damage = "goblins_goblin_damage",
-- death = "goblins_goblin_death",
-- distance = 15,
--},
walk_velocity = 2,
run_velocity = 3,
jump = true,
drops = nil,
water_damage = 0,
lava_damage = 4,
--light_damage = 2,
view_range = 15,
animation = {
stand_start = 0,
stand_end = 79,
sit_start = 81,
sit_end = 160,
sleep_start = 162,
sleep_end = 166,
walk_start = 168,
walk_end = 187,
mine_start = 189,
mine_end = 198,
walkmine_start = 200,
walkmine_end = 219,
},
animation_speed = 30,
--fly = true,
fly_in = 'fun_caves:freezing_vapor',
do_custom = function(self)
-- This has to happen fast.
if self.attack then
self.fly = true
local pos = self.attack:getpos()
pos.y = pos.y - 0
fun_caves.search_replace(pos, 1, {'default:ice', 'air'}, 'fun_caves:freezing_vapor')
end
if not fun_caves.custom_ready(self) then
return
end
if not self.attack then
self.fly = false
end
fun_caves.surface_damage(self, true)
end,
})
mobs:spawn_specific("fun_caves:ice_demon", {"default:ice"}, nil, -1, 10, 300, 3000, 2, fun_caves.underzones['Caina'].lower_bound, fun_caves.underzones['Caina'].upper_bound)
mobs:spawn_specific("fun_caves:ice_demon", {"default:ice"}, {'default:torch'}, -1, 20, 100, 300, 2, fun_caves.underzones['Caina'].lower_bound, fun_caves.underzones['Caina'].upper_bound)
-- Blizzard Demon -- storm that slows players
-- Magma Demon -- creates lava under player (!)

View file

@ -4,8 +4,8 @@ fun_caves.time_factor = 10 -- affects growth abms
fun_caves.light_max = 8 -- light intensity for mushroom growth fun_caves.light_max = 8 -- light intensity for mushroom growth
fun_caves.path = minetest.get_modpath(minetest.get_current_modname()) fun_caves.path = minetest.get_modpath(minetest.get_current_modname())
fun_caves.world = minetest.get_worldpath() fun_caves.world = minetest.get_worldpath()
fun_caves.DEBUG = false -- for maintenance only
fun_caves.elixir_armor = minetest.setting_getbool('fun_caves_use_armor_elixirs') fun_caves.elixir_armor = minetest.setting_getbool('fun_caves_use_armor_elixirs')
fun_caves.DEBUG = false -- for maintenance only

View file

@ -404,7 +404,7 @@ if minetest.registered_entities["kpgmobs:horse2"] then
end end
if minetest.registered_entities["dmobs:dragon"] then if minetest.registered_entities["dmobs:dragon"] then
mobs:spawn_specific("dmobs:dragon", {"air"}, {"fun_caves:cloud", "fun_caves:storm_cloud"}, 20, 10, 300, 15000, 2, 4000, 31000) mobs:spawn_specific("dmobs:dragon", {"air"}, {"fun_caves:cloud", "fun_caves:storm_cloud"}, -1, 20, 300, 15000, 2, 4000, 31000)
end end
if minetest.registered_entities["kpgmobs:medved"] then if minetest.registered_entities["kpgmobs:medved"] then
@ -608,20 +608,11 @@ if minetest.registered_entities["mobs_monster:dirt_monster"] then
end end
if minetest.registered_entities["mobs_slimes:green_big"] then if minetest.registered_entities["mobs_slimes:green_big"] then
mobs:spawn_specific("mobs_slimes:green_big", mobs:spawn_specific("mobs_slimes:green_big", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 1, -31000, 31000
{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'},
{"air"},
4, 20, 30, 30000, 1, -31000, 31000
) )
mobs:spawn_specific("mobs_slimes:green_medium", mobs:spawn_specific("mobs_slimes:green_medium", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 2, -31000, 31000
{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'},
{"air"},
4, 20, 30, 30000, 2, -31000, 31000
) )
mobs:spawn_specific("mobs_slimes:green_small", mobs:spawn_specific("mobs_slimes:green_small", {"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top", 'fun_caves:polluted_dirt'}, {"air"}, -1, 20, 30, 30000, 3, -31000, 31000
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top", 'fun_caves:polluted_dirt'},
{"air"},
4, 20, 30, 30000, 3, -31000, 31000
) )
end end
@ -634,9 +625,9 @@ if minetest.registered_entities["mobs_creeper:creeper"] then
end end
if minetest.registered_entities["mobs_sharks:shark_lg"] then if minetest.registered_entities["mobs_sharks:shark_lg"] then
mobs:spawn_specific("mobs_sharks:shark_sm", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) mobs:spawn_specific("mobs_sharks:shark_sm", {"default:water_source"}, nil, -1, 20, 30, 60000, 1, 8769, 8798)
mobs:spawn_specific("mobs_sharks:shark_md", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) mobs:spawn_specific("mobs_sharks:shark_md", {"default:water_source"}, nil, -1, 20, 30, 60000, 1, 8769, 8798)
mobs:spawn_specific("mobs_sharks:shark_lg", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) mobs:spawn_specific("mobs_sharks:shark_lg", {"default:water_source"}, nil, -1, 20, 30, 60000, 1, 8769, 8798)
local m = table.copy(minetest.registered_entities["mobs_sharks:shark_lg"]) local m = table.copy(minetest.registered_entities["mobs_sharks:shark_lg"])
local l_spawn_in = {"default:water_flowing","default:water_source"} local l_spawn_in = {"default:water_flowing","default:water_source"}
@ -660,6 +651,7 @@ end
dofile(fun_caves.path.."/zombie.lua") dofile(fun_caves.path.."/zombie.lua")
dofile(fun_caves.path.."/goblin.lua") dofile(fun_caves.path.."/goblin.lua")
dofile(fun_caves.path.."/demon.lua")
fun_caves.fortress_spawns = {} fun_caves.fortress_spawns = {}
local t_mobs = { local t_mobs = {
@ -672,6 +664,7 @@ local t_mobs = {
"mobs_slimes:green_big", "mobs_slimes:green_big",
"mobs_slimes:green_medium", "mobs_slimes:green_medium",
"mobs_slimes:green_small", "mobs_slimes:green_small",
'fun_caves:fire_fox',
"fun_caves:goblin_cobble", "fun_caves:goblin_cobble",
"fun_caves:goblin_copper", "fun_caves:goblin_copper",
"fun_caves:goblin_coal", "fun_caves:goblin_coal",