Fix regressions. Add 3 teleporters.
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@ -69,7 +69,7 @@ fun_caves.cavegen = function(minp, maxp, data, area, node, heightmap, underzone)
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write = true
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elseif underzone and (y < underzone.ceiling + 10 - (underzone.vary and cave_3[index] or 0) and y > underzone.floor - 10 + (underzone.vary and cave_3[index] or 0)) then
|
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-- nop
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elseif y < height - cave_3[index] and cave_1[index3d] * cave_2[index3d] > cave_width then
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elseif ((y <= maxp.y and y >= minp.y) or (data[ivm] == node['default:stone'])) and y < height - cave_3[index] and cave_1[index3d] * cave_2[index3d] > cave_width then
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if y <= fun_caves.underzones['Styx'].sealevel then
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data[ivm] = node["default:water_source"]
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else
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13
fortress.lua
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@ -1,13 +1,10 @@
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local rand = math.random
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local floor = math.floor
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||||
local ceil = math.ceil
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local max = math.max
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local map_max = 31000
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local treasures = {
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'fun_caves:stone_with_aquamarines',
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'fun_caves:stone_with_sky_iron',
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'default:obsidian',
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}
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fun_caves.fortress = function(minp, maxp, data, area, node)
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-- invisible maze
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-- hungry maze
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@ -16,7 +13,7 @@ fun_caves.fortress = function(minp, maxp, data, area, node)
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-- hidden doors/downs
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-- hot/ice floors
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--
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--local level = ceil(maxp.y / 3100)
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local level = max(6, ceil(maxp.y / floor(map_max / 6)))
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local n = 16
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local walls = {}
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local inner_floor = node['fun_caves:dungeon_floor_1']
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@ -49,7 +46,7 @@ fun_caves.fortress = function(minp, maxp, data, area, node)
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--data[ivm] = fun_caves.DEBUG and node["default:glass"] or inner_wall
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if y2 == 0 and rand(3000) == 1 then
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treasure_count = treasure_count + 1
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data[ivm] = node[treasures[rand(#treasures)]]
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data[ivm] = node['fun_caves:coffer']
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else
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data[ivm] = inner_wall
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end
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@ -43,6 +43,7 @@ local fruit = minetest.get_content_id("fun_caves:fungal_tree_fruit")
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function fun_caves.make_fungal_tree(data, area, ivm, height)
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local leaf = minetest.get_content_id(fungal_tree_leaves[rand(#fungal_tree_leaves)])
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local air = minetest.get_content_id('air')
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for y = 0, height do
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local radius = 1
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if y > 1 and y < height - 2 then
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@ -52,6 +53,7 @@ function fun_caves.make_fungal_tree(data, area, ivm, height)
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for x = -radius,radius do
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local sr = rand(1,100)
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local i = ivm + z*area.zstride + y*area.ystride + x
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||||
if data[i] == air then
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if x == 0 and y == 0 and z == 0 then
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data[i] = leaf
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elseif sr == 1 then
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@ -63,6 +65,7 @@ function fun_caves.make_fungal_tree(data, area, ivm, height)
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end
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end
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end
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end
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-- multicolored growths
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||||
local count = 0
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||||
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@ -64,7 +64,7 @@ fun_caves.is_fortress = function(pos, cs, debug)
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|
||||
local n = minetest.get_perlin(fortress_noise):get3d({x=x, y=y, z=z})
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||||
if fun_caves.DEBUG and floor((n * 10000) % 4) == 1 then
|
||||
print('fortress ('..x..','..y..','..zn..')')
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||||
--print('fortress ('..x..','..y..','..z..')')
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||||
return true
|
||||
end
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||||
if floor((n * 10000) % 19) == 1 then
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||||
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201
nodes.lua
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@ -1,5 +1,6 @@
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local get_node_or_nil = minetest.get_node_or_nil
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||||
local get_item_group = minetest.get_item_group
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||||
local map_max = 31000
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||||
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||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
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@ -200,6 +201,108 @@ minetest.register_craft({
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cooktime = 5,
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||||
})
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minetest.register_craftitem("fun_caves:teleporter_iron_garnet", {
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||||
description = "Iron and Garnet Teleporter",
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drawtype = "plantlike",
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||||
paramtype = "light",
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tiles = {"fun_caves_tesseract_iron_garnet.png"},
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||||
inventory_image = "fun_caves_tesseract_iron_garnet.png",
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groups = {dig_immediate = 3},
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sounds = default.node_sound_stone_defaults(),
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||||
on_use = function(itemstack, user, pointed_thing)
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teleporter(user, 'underworld', 0)
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||||
end,
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||||
})
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||||
|
||||
minetest.register_craft({
|
||||
output = 'fun_caves:teleporter_iron_garnet',
|
||||
recipe = {
|
||||
{'fun_caves:sky_iron', 'default:copper_ingot', 'fun_caves:sky_iron'},
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||||
{'fun_caves:perfect_garnet', 'fun_caves:perfect_garnet', 'fun_caves:perfect_garnet'},
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{'fun_caves:sky_iron', 'default:obsidian_shard', 'fun_caves:sky_iron'},
|
||||
}
|
||||
})
|
||||
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||||
minetest.register_craftitem("fun_caves:perfect_garnet", {
|
||||
description = "Perfect Garnet",
|
||||
drawtype = "plantlike",
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||||
paramtype = "light",
|
||||
tiles = {"fun_caves_garnet.png"},
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||||
inventory_image = "fun_caves_garnet.png",
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||||
groups = {dig_immediate = 3},
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||||
sounds = default.node_sound_glass_defaults(),
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||||
})
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||||
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minetest.register_node("fun_caves:stone_with_garnets", {
|
||||
description = "Garnet Ore",
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||||
tiles = {"default_stone.png^fun_caves_mineral_garnet.png"},
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groups = {cracky = 1},
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drop = "fun_caves:perfect_garnet",
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||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
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||||
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minetest.register_ore({
|
||||
ore_type = "scatter",
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||||
ore = "fun_caves:stone_with_garnets",
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wherein = "default:stone",
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clust_scarcity = 17 * 17 * 17,
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clust_num_ores = 1,
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clust_size = 1,
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y_min = -31000,
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||||
y_max = 31000,
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||||
})
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||||
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||||
minetest.register_craftitem("fun_caves:teleporter_iron_zoisite", {
|
||||
description = "Iron and Zoisite Teleporter",
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||||
drawtype = "plantlike",
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||||
paramtype = "light",
|
||||
tiles = {"fun_caves_tesseract_iron_zois.png"},
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||||
inventory_image = "fun_caves_tesseract_iron_zois.png",
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||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
teleporter(user, 'underworld', 0)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'fun_caves:teleporter_iron_zoisite',
|
||||
recipe = {
|
||||
{'fun_caves:sky_iron', 'default:copper_ingot', 'fun_caves:sky_iron'},
|
||||
{'fun_caves:perfect_zoisite', 'fun_caves:perfect_zoisite', 'fun_caves:perfect_zoisite'},
|
||||
{'fun_caves:sky_iron', 'default:obsidian_shard', 'fun_caves:sky_iron'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("fun_caves:perfect_zoisite", {
|
||||
description = "Perfect Zoisite",
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {"fun_caves_zoisite.png"},
|
||||
inventory_image = "fun_caves_zoisite.png",
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("fun_caves:stone_with_zoisites", {
|
||||
description = "Zoisite Ore",
|
||||
tiles = {"default_stone.png^fun_caves_mineral_zoisite.png"},
|
||||
groups = {cracky = 1},
|
||||
drop = "fun_caves:perfect_zoisite",
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||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "fun_caves:stone_with_zoisites",
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||||
wherein = "default:stone",
|
||||
clust_scarcity = 17 * 17 * 17,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("fun_caves:teleporter_iron_aquamarine", {
|
||||
description = "Iron and Aquamarine Teleporter",
|
||||
drawtype = "plantlike",
|
||||
|
@ -222,6 +325,35 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("fun_caves:perfect_aquamarine", {
|
||||
description = "Perfect Aquamarine",
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {"fun_caves_aquamarine.png"},
|
||||
inventory_image = "fun_caves_aquamarine.png",
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("fun_caves:stone_with_aquamarines", {
|
||||
description = "Aquamarine Ore",
|
||||
tiles = {"default_stone.png^fun_caves_mineral_aquamarine.png"},
|
||||
groups = {cracky = 1},
|
||||
drop = "fun_caves:perfect_aquamarine",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "fun_caves:stone_with_aquamarines",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 17 * 17 * 17,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("fun_caves:meteorite", {
|
||||
description = "Iron Meteorite",
|
||||
drawtype = "plantlike",
|
||||
|
@ -293,38 +425,49 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_node("fun_caves:stone_with_aquamarines", {
|
||||
description = "Aquamarine Ore",
|
||||
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
||||
groups = {cracky = 1},
|
||||
drop = "fun_caves:perfect_aquamarine",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "fun_caves:stone_with_aquamarines",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 17 * 17 * 17,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = -6000,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("fun_caves:perfect_aquamarine", {
|
||||
description = "Perfect Aquamarine",
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {"default_diamond.png"},
|
||||
inventory_image = "default_diamond.png",
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
local newnode = fun_caves.clone_node("default:dirt")
|
||||
newnode.description = "Meteor Crater"
|
||||
newnode.tiles = {"fun_caves_crater.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}
|
||||
newnode.drop = "fun_caves:meteorite"
|
||||
newnode.groups.soil = 0
|
||||
minetest.register_node("fun_caves:meteorite_crater", newnode)
|
||||
|
||||
local treasures = {
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'fun_caves:sky_iron', 'fun_caves:sky_iron', 'fun_caves:sky_iron', 'fun_caves:sky_iron', 'default:obsidian'},
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'fun_caves:pure_copper', 'fun_caves:pure_copper', 'fun_caves:pure_copper', 'fun_caves:pure_copper', 'default:obsidian'},
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'default:obsidian'},
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'default:obsidian'},
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'default:obsidian'},
|
||||
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_garnet', 'fun_caves:perfect_zoisite', 'fun_caves:coral_gem', 'default:obsidian'},
|
||||
}
|
||||
local filler = {'default:apple 10', 'default:coal_lump 10', 'default:wood 10'}
|
||||
local chest_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
local newnode = fun_caves.clone_node("default:chest")
|
||||
newnode.description = "Treasure Chest"
|
||||
newnode.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local ready = meta:get_string('formspec')
|
||||
if ready == '' then
|
||||
local level = math.max(6, math.ceil(pos.y / math.floor(map_max / 6)))
|
||||
local big_item = treasures[level][math.random(#treasures[level])]
|
||||
meta:set_string("formspec", chest_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
inv:add_item('main', big_item)
|
||||
for i = 1, math.random(4) do
|
||||
inv:add_item('main', filler[math.random(#filler)])
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_node("fun_caves:coffer", newnode)
|
||||
|
|
BIN
textures/fun_caves_aquamarine.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 1.9 KiB |
BIN
textures/fun_caves_garnet.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
textures/fun_caves_mineral_aquamarine.png
Normal file
After Width: | Height: | Size: 405 B |
BIN
textures/fun_caves_mineral_garnet.png
Normal file
After Width: | Height: | Size: 372 B |
BIN
textures/fun_caves_mineral_zoisite.png
Normal file
After Width: | Height: | Size: 355 B |
BIN
textures/fun_caves_zoisite.png
Normal file
After Width: | Height: | Size: 2 KiB |
|
@ -2,3 +2,6 @@ Original spider textures: AspireMint
|
|||
Original goblins textures and models: Francisco "FreeLikeGNU" Athens
|
||||
Original tesseract: Claudio Rocchini (cc-by-sa 2.5), https://en.wikipedia.org/wiki/File:Runci_trunc_tessaract.png
|
||||
Original meteorite: MeteoriteKid (cc-by-sa 3), https://en.wikipedia.org/wiki/File:Oriented_Taza_Meteorite.jpg
|
||||
Original tanzanite: Chromalys (cc-by-sa 4), https://en.wikipedia.org/wiki/File:Trichroic_Tanzanite_Gem_-_blue,_violet_%26_purple.jpg
|
||||
Original aquamarine: Diamondexpert (cc-by-sa 2.5), https://commons.wikimedia.org/wiki/File:Gems_aquamarine.jpg
|
||||
Original garnet: von de Wela49 (cc-by-sa 3), https://en.wikipedia.org/wiki/File:Garnet_cut.JPG
|
||||
|
|