Better biomes

This commit is contained in:
Duane Robertson 2016-05-23 18:52:48 -05:00
parent 7b969e0009
commit f4e6c52f2f
5 changed files with 149 additions and 35 deletions

138
deco.lua
View file

@ -13,17 +13,6 @@ minetest.register_node("fun_caves:sand_with_rocks", {
drop = {max_items=2, items={{items={"fun_caves:small_rocks"}, rarity=1}, {items={"default:sand"}, rarity=1}}},
})
--minetest.register_decoration({
-- deco_type = "simple",
-- place_on = {"default:dirt_with_grass"},
-- sidelen = 80,
-- fill_ratio = 0.1,
-- biomes = {"rainforest", "desertstone_grassland"},
-- y_min = 1,
-- y_max = 31000,
-- decoration = "default:junglegrass",
--})
minetest.register_craft({
output = "default:stick 2",
recipe = {
@ -33,6 +22,133 @@ minetest.register_craft({
minetest.add_group("default:cactus", {oddly_breakable_by_hand=1})
local biome_mod = {
coniferous_forest_dunes = { heat_point = 35, humidity_point = 60, },
coniferous_forest = { heat_point = 35, humidity_point = 60, },
coniferous_forest_ocean = { heat_point = 35, humidity_point = 60, },
deciduous_forest = { heat_point = 60, humidity_point = 60, },
deciduous_forest_ocean = { heat_point = 60, humidity_point = 60, },
deciduous_forest_swamp = { heat_point = 60, humidity_point = 60, },
desert = { heat_point = 80, humidity_point = 10, },
desert_ocean = { heat_point = 80, humidity_point = 10, },
glacier = {},
glacier_ocean = {},
rainforest = { heat_point = 85, humidity_point = 70, },
rainforest_ocean = { heat_point = 85, humidity_point = 70, },
rainforest_swamp = { heat_point = 85, humidity_point = 70, },
sandstone_grassland_dunes = { heat_point = 55, humidity_point = 40, },
sandstone_grassland = { heat_point = 55, humidity_point = 40, },
sandstone_grassland_ocean = { heat_point = 55, humidity_point = 40, },
savanna = { heat_point = 80, humidity_point = 25, },
savanna_ocean = { heat_point = 80, humidity_point = 25, },
savanna_swamp = { heat_point = 80, humidity_point = 25, },
stone_grassland_dunes = { heat_point = 35, humidity_point = 40, },
stone_grassland = { heat_point = 35, humidity_point = 40, },
stone_grassland_ocean = { heat_point = 35, humidity_point = 40, },
taiga = {},
taiga_ocean = {},
tundra = {},
tundra_beach = {},
tundra_ocean = {},
}
local rereg = {}
for n, bi in pairs(biome_mod) do
for i, rbi in pairs(minetest.registered_biomes) do
if rbi.name == n then
rereg[#rereg+1] = table.copy(rbi)
for j, prop in pairs(bi) do
rereg[#rereg][j] = prop
end
end
end
end
minetest.clear_registered_biomes()
for _, bi in pairs(rereg) do
minetest.register_biome(bi)
end
rereg = {}
for _, dec in pairs(minetest.registered_decorations) do
rereg[#rereg+1] = dec
end
minetest.clear_registered_decorations()
for _, dec in pairs(rereg) do
minetest.register_decoration(dec)
end
rereg = nil
minetest.register_biome({
name = "cold_desert",
--node_dust = "",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 1,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 31000,
heat_point = 25,
humidity_point = 0,
})
minetest.register_biome({
name = "cold_desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 25,
humidity_point = 10,
})
minetest.register_biome({
name = "desertstone_grassland",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 6,
y_max = 31000,
heat_point = 80,
humidity_point = 55,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 80,
fill_ratio = 0.1,
biomes = {"desertstone_grassland", },
y_min = 1,
y_max = 31000,
decoration = "default:junglegrass",
})
dofile(fun_caves.path.."/deco_caves.lua")
--dofile(fun_caves.path.."/deco_dirt.lua")
dofile(fun_caves.path.."/deco_plants.lua")