From f91d3d10709f2bb80a374085417525d23815f889 Mon Sep 17 00:00:00 2001 From: Duane Date: Sat, 6 Aug 2016 02:08:41 -0500 Subject: [PATCH] Reduce treasure increments slightly. --- dungeon.lua | 20 ++++++++++---------- horror.lua | 1 - 2 files changed, 10 insertions(+), 11 deletions(-) diff --git a/dungeon.lua b/dungeon.lua index e953bef..fbb8bd6 100644 --- a/dungeon.lua +++ b/dungeon.lua @@ -49,17 +49,17 @@ minetest.register_node("fun_caves:dungeon_wall_2", newnode) local treasures = { { level = 1, rarity = 10, name = 'default:apple 10', }, { level = 1, rarity = 20, name = 'fun_caves:onion 10', }, - { level = 1, rarity = 120, name = 'default:bronze_ingot 10', }, + { level = 1, rarity = 120, name = 'default:bronze_ingot 5', }, { level = 1, rarity = 30, name = 'default:coal_lump 10', }, - { level = 1, rarity = 85, name = 'default:copper_ingot 10', }, - { level = 1, rarity = 155, name = 'default:diamond 10', }, - { level = 1, rarity = 155, name = 'default:gold_ingot 10', }, + { level = 1, rarity = 85, name = 'default:copper_ingot 5', }, + { level = 1, rarity = 155, name = 'default:diamond 5', }, + { level = 1, rarity = 155, name = 'default:gold_ingot 5', }, { level = 1, rarity = 200, name = 'default:mese_crystal', }, { level = 1, rarity = 240, name = 'default:obsidian', }, { level = 1, rarity = 85, name = 'default:obsidian_shard', }, { level = 1, rarity = 450, name = 'default:pick_diamond', }, { level = 1, rarity = 600, name = 'default:pick_mese', }, - { level = 1, rarity = 50, name = 'default:steel_ingot 10', }, + { level = 1, rarity = 50, name = 'default:steel_ingot 5', }, { level = 1, rarity = 450, name = 'default:sword_diamond', }, { level = 1, rarity = 400, name = 'default:sword_mese', }, { level = 1, rarity = 10, name = 'default:wood 10', }, @@ -69,12 +69,12 @@ local treasures = { { level = 1, rarity = 400, name = 'fun_caves:garnet', }, { level = 2, rarity = 960, name = 'fun_caves:metallic_ice', }, { level = 2, rarity = 120, name = 'fun_caves:eternal_ice_crystal', }, - { level = 1, rarity = 480, name = 'fun_caves:moon_glass 10', }, - { level = 1, rarity = 240, name = 'fun_caves:moon_juice 10', }, + { level = 1, rarity = 480, name = 'fun_caves:moon_glass 5', }, + { level = 1, rarity = 240, name = 'fun_caves:moon_juice 5', }, { level = 1, rarity = 400, name = 'fun_caves:moonstone', }, { level = 1, rarity = 5000, name = 'fun_caves:philosophers_stone', }, { level = 1, rarity = 160, name = 'fun_caves:pure_copper', }, - { level = 2, rarity = 175, name = 'fun_caves:silver_ingot 10', }, + { level = 2, rarity = 175, name = 'fun_caves:silver_ingot 5', }, { level = 1, rarity = 960, name = 'fun_caves:sky_iron', }, { level = 1, rarity = 120, name = 'fun_caves:meteorite', }, { level = 1, rarity = 5000, name = 'fun_caves:unobtainium', }, @@ -82,9 +82,9 @@ local treasures = { for name, desc in pairs(minetest.registered_items) do if name:find('^wool:') then - treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 5' } + treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 2' } elseif name == 'farming:cotton' then - treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 20' } + treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 10' } elseif name == 'farming:flour' then treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 10' } end diff --git a/horror.lua b/horror.lua index 52662d4..e6747f7 100644 --- a/horror.lua +++ b/horror.lua @@ -64,4 +64,3 @@ mobs:register_mob("fun_caves:manticore", { --mobs:spawn_specific("horror:manticore", {"default:dirt_with_grass"}, {"default:stone"}, 20, 0, 300, 15000, 2, -100, 11000) mobs:register_egg("fun_caves:manticore", "Manticore", "default_dirt.png", 1) -