Fix trap drops. Add rope ladder.
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parent
35c08b1aa4
commit
f93da354d9
5 changed files with 111 additions and 9 deletions
98
nodes.lua
98
nodes.lua
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@ -600,3 +600,101 @@ minetest.register_craftitem("fun_caves:philosophers_stone", {
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newnode = fun_caves.clone_node("default:stone")
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newnode.tiles = {'dna.png'}
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minetest.register_node("fun_caves:dna", newnode)
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local function rope_remove(pos)
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for i = 1, 100 do
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local newpos = table.copy(pos)
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newpos.y = newpos.y - i
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local node = minetest.get_node_or_nil(newpos)
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if node and node.name and node.name == 'fun_caves:rope_ladder_piece' then
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minetest.set_node(newpos, {name='air'})
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else
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break
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end
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end
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end
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local good_params = {nil, true, true, true, true}
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for length = 10, 50, 10 do
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minetest.register_node("fun_caves:rope_ladder_"..length, {
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description = "Rope Ladder ("..length.." meter)",
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drawtype = "signlike",
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tiles = {"fun_caves_rope_ladder.png"},
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inventory_image = "fun_caves_rope_ladder.png",
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wield_image = "fun_caves_rope_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {snappy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if pointed_thing and pointed_thing.above then
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local pos = pointed_thing.above
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local orig = minetest.get_node_or_nil(pos)
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if orig and orig.name and orig.param2 and good_params[orig.param2] then
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for i = 1, length do
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local newpos = table.copy(pos)
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newpos.y = newpos.y - i
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local node = minetest.get_node_or_nil(newpos)
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if node and node.name and node.name == 'air' then
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minetest.set_node(newpos, {name='fun_caves:rope_ladder_piece', param2=orig.param2})
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else
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break
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end
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end
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end
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end
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end,
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on_destruct = rope_remove,
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})
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if length > 10 then
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rec = {}
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for i = 10, length, 10 do
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rec[#rec+1] = 'fun_caves:rope_ladder_10'
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end
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minetest.register_craft({
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output = 'fun_caves:rope_ladder_'..length,
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type = 'shapeless',
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recipe = rec,
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})
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end
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end
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minetest.register_node("fun_caves:rope_ladder_piece", {
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description = "Rope Ladder",
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drawtype = "signlike",
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tiles = {"fun_caves_rope_ladder.png"},
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inventory_image = "fun_caves_rope_ladder.png",
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wield_image = "fun_caves_rope_ladder.png",
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drop = {},
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {snappy = 2, oddly_breakable_by_hand = 3, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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on_destruct = rope_remove,
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})
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minetest.register_craft({
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output = 'fun_caves:rope_ladder_10',
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recipe = {
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{'fun_caves:dry_fiber', '', 'fun_caves:dry_fiber'},
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{'fun_caves:dry_fiber', 'fun_caves:dry_fiber', 'fun_caves:dry_fiber'},
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{'fun_caves:dry_fiber', '', 'fun_caves:dry_fiber'},
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}
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})
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