Get rid of a lot of light sources to help lag.
This commit is contained in:
parent
18b8401334
commit
fb8b9eb68d
1 changed files with 6 additions and 20 deletions
26
nodes.lua
26
nodes.lua
|
@ -6,12 +6,7 @@
|
|||
-- These are instantiated by voxel.lua since the decoration manager
|
||||
-- only works at the surface of the world.
|
||||
|
||||
local light_max = 12
|
||||
|
||||
minetest.override_item("default:river_water_source", {light_source = 8})
|
||||
minetest.override_item("default:river_water_flowing", {light_source = 8})
|
||||
minetest.override_item("default:water_source", {light_source = 8})
|
||||
minetest.override_item("default:water_flowing", {light_source = 8})
|
||||
local light_max = 15
|
||||
|
||||
minetest.add_group("default:ice", {surface_cold = 3})
|
||||
--minetest.override_item("default:ice", {damage_per_second = 1})
|
||||
|
@ -29,7 +24,7 @@ minetest.register_node("fun_caves:huge_mushroom_cap", {
|
|||
{-0.33, -0.5, -0.33, 0.33, -0.33, -0.5},
|
||||
{-0.33, -0.33, -0.33, 0.33, -0.17, 0.33},
|
||||
} },
|
||||
light_source = 10,
|
||||
light_source = 14,
|
||||
groups = {fleshy=1, dig_immediate=3, flammable=2, plant=1, leafdecay=1},
|
||||
})
|
||||
|
||||
|
@ -47,7 +42,7 @@ minetest.register_node("fun_caves:giant_mushroom_cap", {
|
|||
{-0.4, -0.5, -0.75, 0.4, -0.25, -0.4},
|
||||
{-0.4, -0.5, 0.4, 0.4, -0.25, 0.75},
|
||||
} },
|
||||
light_source = 10,
|
||||
light_source = 12,
|
||||
groups = {fleshy=1, dig_immediate=3, flammable=2, plant=1, leafdecay=1},
|
||||
})
|
||||
|
||||
|
@ -121,7 +116,7 @@ minetest.register_node("fun_caves:glowing_fungal_stone", {
|
|||
description = "Glowing Fungal Stone",
|
||||
tiles = {"default_stone.png^vmg_glowing_fungal.png",},
|
||||
is_ground_content = true,
|
||||
light_source = 12,
|
||||
light_source = 14,
|
||||
groups = {cracky=3, stone=1},
|
||||
drop = {items={ {items={"default:cobble"},}, {items={"fun_caves:glowing_fungus",},},},},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
@ -192,7 +187,6 @@ for _, desc in pairs(spel) do
|
|||
is_ground_content = true,
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
--light_source = 14,
|
||||
drop = (desc.drop or "fun_caves:stalactite"),
|
||||
drawtype = "nodebox",
|
||||
node_box = { type = "fixed",
|
||||
|
@ -211,7 +205,6 @@ for _, desc in pairs(spel) do
|
|||
is_ground_content = true,
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
--light_source = 14,
|
||||
drop = "fun_caves:stalagmite",
|
||||
drawtype = "nodebox",
|
||||
node_box = { type = "fixed",
|
||||
|
@ -302,7 +295,6 @@ minetest.register_node("fun_caves:thin_ice", {
|
|||
groups = {cracky=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
use_texture_alpha = true,
|
||||
light_source = 1,
|
||||
drawtype = "glasslike",
|
||||
sunlight_propagates = true,
|
||||
freezemelt = "default:water_source",
|
||||
|
@ -313,7 +305,6 @@ minetest.register_node("fun_caves:stone_with_moss", {
|
|||
description = "Cave Stone with Moss",
|
||||
tiles = {"default_stone.png^fun_caves_moss.png"},
|
||||
is_ground_content = true,
|
||||
light_source = 10,
|
||||
groups = {stone=1, crumbly=3},
|
||||
drop = 'default:cobble',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
|
@ -325,7 +316,6 @@ minetest.register_node("fun_caves:stone_with_lichen", {
|
|||
description = "Cave Stone with Lichen",
|
||||
tiles = {"default_stone.png^fun_caves_lichen.png"},
|
||||
is_ground_content = true,
|
||||
light_source = 10,
|
||||
groups = {stone=1, crumbly=3},
|
||||
drop = 'default:cobble',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
|
@ -337,7 +327,6 @@ minetest.register_node("fun_caves:stone_with_algae", {
|
|||
description = "Cave Stone with Algae",
|
||||
tiles = {"default_stone.png^fun_caves_algae.png"},
|
||||
is_ground_content = true,
|
||||
light_source = 10,
|
||||
groups = {stone=1, crumbly=3},
|
||||
drop = 'default:cobble',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
|
@ -348,7 +337,6 @@ minetest.register_node("fun_caves:stone_with_algae", {
|
|||
minetest.register_node("fun_caves:stone_with_salt", {
|
||||
description = "Cave Stone with Salt",
|
||||
tiles = {"caverealms_salty2.png"},--{"caverealms_salty2.png^caverealms_salty.png", "caverealms_salty2.png", "caverealms_salty2.png^caverealms_salty_side.png"},
|
||||
light_source = 9,
|
||||
paramtype = "light",
|
||||
use_texture_alpha = true,
|
||||
drawtype = "glasslike",
|
||||
|
@ -364,7 +352,7 @@ minetest.register_node("fun_caves:glow_obsidian", {
|
|||
tiles = {"caverealms_glow_obsidian.png"},
|
||||
is_ground_content = true,
|
||||
groups = {stone=2, crumbly=1},
|
||||
light_source = 7,
|
||||
--light_source = 7,
|
||||
sounds = default.node_sound_stone_defaults({
|
||||
footstep = {name="default_stone_footstep", gain=0.25},
|
||||
}),
|
||||
|
@ -377,7 +365,7 @@ minetest.register_node("fun_caves:glow_obsidian_2", {
|
|||
is_ground_content = true,
|
||||
groups = {stone=2, crumbly=1, surface_hot=3, igniter=1},
|
||||
damage_per_second = 1,
|
||||
light_source = 9,
|
||||
--light_source = 9,
|
||||
sounds = default.node_sound_stone_defaults({
|
||||
footstep = {name="default_stone_footstep", gain=0.25},
|
||||
}),
|
||||
|
@ -421,7 +409,6 @@ minetest.register_node("fun_caves:hot_cobble", {
|
|||
is_ground_content = true,
|
||||
groups = {crumbly=2, surface_hot=3},
|
||||
damage_per_second = 1,
|
||||
light_source = 6,
|
||||
sounds = default.node_sound_stone_defaults({
|
||||
footstep = {name="default_stone_footstep", gain=0.25},
|
||||
}),
|
||||
|
@ -638,7 +625,6 @@ for i in ipairs(spike_size) do
|
|||
groups = {cracky=3, oddly_breakable_by_hand=1, hot=3},
|
||||
damage_per_second = 1,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
light_source = 3,
|
||||
paramtype = "light",
|
||||
drawtype = "plantlike",
|
||||
walkable = false,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue