Recreate destroyed translocators...
since mobs doesn't check for protection. Sooo many ways this could go wrong.
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3 changed files with 56 additions and 14 deletions
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@ -64,7 +64,7 @@ local pyramid_noise_1 = {offset = 0, scale = 1, seed = -6012, spread = {x = 20,
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fun_caves.pyramid = function(minp, maxp, data, p2data, area, biomemap, biome_ids, node, heightmap)
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if math.random(10) ~= 1 then
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if math.random(20) ~= 1 then
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return
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end
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