Commit graph

16 commits

Author SHA1 Message Date
Gael-de-Sailly
508adfc281 Fix issue about mobs spawning in fortress 2016-06-14 14:47:08 +02:00
Duane
e5cd050121 Remove local functions. 2016-06-14 02:18:21 -05:00
Duane
1da72bfa40 Stop rampant mushroom spread. 2016-06-12 05:36:37 -05:00
Duane
43176144f9 Add teleporter prerequisites. 2016-06-10 02:52:58 -05:00
Duane
10bb057f61 Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
James Stevenson
10ea16bc7e Opt-support hunger mod 2016-05-31 11:10:34 -04:00
Duane Robertson
c9c3153f1d Protect fortress nodes. 2016-05-30 07:29:29 -05:00
Duane Robertson
aa44226a4e Separate fortress monster spawn system 2016-05-30 05:19:13 -05:00
Duane Robertson
16983356c8 Fix spike error. 2016-05-29 06:20:20 -05:00
Duane Robertson
558e778861 More lag reduction. 2016-05-29 04:32:40 -05:00
Duane Robertson
0f684a76d0 Correct missing function. 2016-05-28 06:23:20 -05:00
Duane Robertson
fac68f46a5 Reoptimize some variables. 2016-05-28 06:16:04 -05:00
Duane Robertson
65a6df1e44 Streamline abms. 2016-05-28 05:24:36 -05:00
Duane Robertson
f76f554d1f Level improve creatures based on all axes. 2016-05-27 21:21:49 -05:00
Duane Robertson
6225566875 Dungeon hardening, part 1 2016-05-27 08:05:51 -05:00
Duane Robertson
a117583db6 Reorganize nodes.lua for clarity. 2016-05-26 22:55:32 -05:00