Duane
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1648bc459f
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Extra error checking: global variables
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2016-07-15 04:18:54 -05:00 |
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Duane
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bf26b8bee1
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Extra error checking.
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2016-07-15 02:58:33 -05:00 |
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Duane
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d820a49197
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Add floor bombs.
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2016-07-06 17:58:20 -05:00 |
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Duane
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91de8b0abf
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Add another fortress design.
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2016-07-01 16:18:30 -05:00 |
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Duane
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396d149ab4
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Add fortress designs.
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2016-07-01 06:54:33 -05:00 |
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Duane
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f44735e032
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Shrink fortresses and add non-maze levels.
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2016-07-01 01:54:08 -05:00 |
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Duane
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163d75ae74
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Add some filler treasures.
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2016-06-29 09:16:43 -05:00 |
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Duane
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dffcc72cbd
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Move fortress-related data to fortress.lua.
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2016-06-26 08:16:20 -05:00 |
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Duane
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3e3e0c17d6
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Allow use of most mapgens. Add some dungeon variety.
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2016-06-23 20:21:38 -05:00 |
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Duane
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e5cd050121
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Remove local functions.
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2016-06-14 02:18:21 -05:00 |
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Duane
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f3393d36fc
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Fix regressions. Add 3 teleporters.
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2016-06-11 03:50:17 -05:00 |
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Duane
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43176144f9
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Add teleporter prerequisites.
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2016-06-10 02:52:58 -05:00 |
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Duane
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fd2b4d8389
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Overscan to remove anomolous stone.
Breaking the functions into different files may cause problems.
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2016-06-07 13:57:56 -05:00 |
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Duane Robertson
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558e778861
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More lag reduction.
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2016-05-29 04:32:40 -05:00 |
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Duane Robertson
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fac68f46a5
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Reoptimize some variables.
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2016-05-28 06:16:04 -05:00 |
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Duane Robertson
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6225566875
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Dungeon hardening, part 1
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2016-05-27 08:05:51 -05:00 |
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Duane Robertson
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a117583db6
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Reorganize nodes.lua for clarity.
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2016-05-26 22:55:32 -05:00 |
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Duane Robertson
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f5ed9d1cb2
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Fix maze algorithm.
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2016-05-26 10:10:36 -05:00 |
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Duane Robertson
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660023553b
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Initial fortress work (mazes).
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2016-05-26 07:07:14 -05:00 |
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