Commit graph

14 commits

Author SHA1 Message Date
Duane
f44735e032 Shrink fortresses and add non-maze levels. 2016-07-01 01:54:08 -05:00
Duane
163d75ae74 Add some filler treasures. 2016-06-29 09:16:43 -05:00
Duane
dffcc72cbd Move fortress-related data to fortress.lua. 2016-06-26 08:16:20 -05:00
Duane
3e3e0c17d6 Allow use of most mapgens. Add some dungeon variety. 2016-06-23 20:21:38 -05:00
Duane
e5cd050121 Remove local functions. 2016-06-14 02:18:21 -05:00
Duane
f3393d36fc Fix regressions. Add 3 teleporters. 2016-06-11 03:50:17 -05:00
Duane
43176144f9 Add teleporter prerequisites. 2016-06-10 02:52:58 -05:00
Duane
fd2b4d8389 Overscan to remove anomolous stone.
Breaking the functions into different files may cause problems.
2016-06-07 13:57:56 -05:00
Duane Robertson
558e778861 More lag reduction. 2016-05-29 04:32:40 -05:00
Duane Robertson
fac68f46a5 Reoptimize some variables. 2016-05-28 06:16:04 -05:00
Duane Robertson
6225566875 Dungeon hardening, part 1 2016-05-27 08:05:51 -05:00
Duane Robertson
a117583db6 Reorganize nodes.lua for clarity. 2016-05-26 22:55:32 -05:00
Duane Robertson
f5ed9d1cb2 Fix maze algorithm. 2016-05-26 10:10:36 -05:00
Duane Robertson
660023553b Initial fortress work (mazes). 2016-05-26 07:07:14 -05:00