Much of the code and art from this mod were taken nearly unchanged from Mobs Redo, made by TenPlus1 and many others, and distributed under the WTFPL license. https://forum.minetest.net/viewtopic.php?f=11&t=9917 All of the goblin code and art are taken from FreeLikeGNU's Goblins mod, distributed under the CC-by-SA license. https://forum.minetest.net/viewtopic.php?f=9&t=13004&hilit=goblins http://creativecommons.org/licenses/by-sa/3.0/ Some of the code, art and ideas were taken from HeroOfTheWinds' Caverealms mod, distributed under the WTFPL license. https://forum.minetest.net/viewtopic.php?f=9&t=9522 The changes I've made to these mods are minor, but crucial to dealing with an all-underground environment. The mobs don't have vertical range limits, are less affected by light, and they behave a bit differently from the originals. The rest of this mod is distributed under the LGPL 2.1 license for historic reasons. http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt