minetest.register_chatcommand("armor", { params = "", description = "Display your armor values", privs = {}, func = function(name, param) local player = minetest.get_player_by_name(name) local armor = player:get_armor_groups() if armor then minetest.chat_send_player(name, "Armor:") for group, value in pairs(armor) do minetest.chat_send_player(name, " "..group.." "..value) end if fun_caves.armor_expire and fun_caves.armor_expire[name] then local min = math.floor((fun_caves.armor_expire[name] - minetest.get_gametime()) / 60) minetest.chat_send_player(name, "Your elixir will expire in "..min..' minutes.') end end end, }) minetest.register_chatcommand("setspawn", { params = "", description = "change your spawn position", privs = {}, func = function(name, param) local player = minetest.get_player_by_name(name) local pos = player:getpos() beds.spawn[name] = pos minetest.chat_send_player(name, 'Your spawn position has been changed.') end, })