-- search/replace -- lets mobs change the terrain -- used for goblin traps and torch thieving fun_caves.search_replace = function(pos, search_rate, replace_what, replace_with) if math.random(1, search_rate) == 1 then local p1 = vector.subtract(pos, 1) local p2 = vector.add(pos, 1) --look for nodes local nodelist = minetest.find_nodes_in_area(p1, p2, replace_what) if #nodelist > 0 then for key,value in pairs(nodelist) do minetest.set_node(value, {name = replace_with}) return -- only one at a time end end end end function fun_caves.climb(self) if self.state == "stand" and math.random() < 0.2 then if self.fall_speed == 2 then self.fall_speed = -2 else self.fall_speed = 2 end elseif self.state == "attack" and self.fall_speed ~= -2 then self.fall_speed = -2 end end -- causes mobs to take damage from hot/cold surfaces fun_caves.surface_damage = function(self, cold_natured) --if not self.fun_caves_damage_timer then -- self.fun_caves_damage_timer = 0 --end --self.fun_caves_damage_timer = self.fun_caves_damage_timer + 1 --if self.fun_caves_damage_timer > 30 then -- self.fun_caves_damage_timer = 0 local pos = self.object:getpos() local minp = vector.subtract(pos, 1.5) local maxp = vector.add(pos, 1.5) local counts = 0 if self.lava_damage > 0 then counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"}) if #counts > 0 then self.health = self.health - self.lava_damage effect(pos, 5, "fire_basic_flame.png") end end if not cold_natured then counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_cold"}) if #counts > 0 then self.health = self.health - 1 end end check_for_death(self) --end end -- executed in a mob's do_custom() to regulate their actions -- if false, do nothing local custom_delay = 1000000 fun_caves.custom_ready = function(self) local time = minetest.get_us_time() if not self.custom_time or time - self.custom_time > custom_delay then self.custom_time = time return true else return false end end if minetest.registered_entities["kpgmobs:wolf"] then local m = table.copy(minetest.registered_entities["kpgmobs:wolf"]) m.textures = { {"fun_caves_white_wolf.png"}, } m.base_texture = m.textures[1] minetest.registered_entities["fun_caves:white_wolf"] = m mobs.spawning_mobs["fun_caves:white_wolf"] = true mobs:register_spawn("fun_caves:white_wolf", {"default:dirt_with_snow", "fun_caves:cloud", "fun_caves:storm_cloud"}, 20, -1, 11000, 3, 31000) mobs:register_egg("fun_caves:white_wolf", "White Wolf", "wool_white.png", 1) end if minetest.registered_entities["kpgmobs:horse2"] then mobs:register_spawn("kpgmobs:horse2", {"fun_caves:cloud", "fun_caves:storm_cloud"}, 20, 8, 11000, 1, 31000) end if minetest.registered_entities["dmobs:dragon"] then mobs:spawn_specific("dmobs:dragon", {"air"}, {"fun_caves:cloud", "fun_caves:storm_cloud"}, 20, 10, 300, 15000, 2, 4000, 31000) end if minetest.registered_entities["kpgmobs:medved"] then local m = table.copy(minetest.registered_entities["kpgmobs:medved"]) m.textures = { {"fun_caves_moon_bear.png"}, } m.type = 'monster' m.base_texture = m.textures[1] minetest.registered_entities["fun_caves:moon_bear"] = m mobs.spawning_mobs["fun_caves:moon_bear"] = true mobs:register_spawn("fun_caves:moon_bear", {"default:dirt_with_snow", "fun_caves:cloud", "fun_caves:storm_cloud"}, 20, -1, 11000, 3, 31000, false) mobs:register_egg("fun_caves:moon_bear", "Moon Bear", "wool_white.png", 1) end if minetest.registered_entities["mobs_fish:clownfish"] then --local l_spawn_near = {"default:sand","default:dirt","group:seaplants","group:seacoral"} mobs:spawn_specific("mobs_fish:clownfish", {"default:water_source", "default:water_flowing"}, {"default:sand","default:dirt", "fun_caves:cloud", "fun_caves:storm_cloud","group:seaplants","group:seacoral"}, 5, 20, 30, 10000, 1, 4000, 5000) mobs:spawn_specific("mobs_fish:tropical", {"default:water_source", "default:water_flowing"}, {"default:sand","default:dirt", "fun_caves:cloud", "fun_caves:storm_cloud","group:seaplants","group:seacoral"}, 5, 20, 30, 10000, 1, 4000, 5000) mobs:spawn_specific("mobs_fish:tropical", {"default:water_source", "default:water_flowing"}, nil, 5, 20, 30, 10000, 1, 8769, 8798) end if minetest.registered_entities["mobs_monster:spider"] then -- Deep spider local m = table.copy(minetest.registered_entities["mobs_monster:spider"]) m.docile_by_day = false m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "wool:black", chance = 1, min = 1, max = 3}, } m.water_damage = 0 m.do_custom = function(self) if not fun_caves.custom_ready(self) then return end fun_caves.surface_damage(self) end minetest.registered_entities["fun_caves:spider"] = m mobs.spawning_mobs["fun_caves:spider"] = true mobs:register_spawn("fun_caves:spider", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2000, 2, -51) mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1) -- ice spider m = table.copy(minetest.registered_entities["mobs_monster:spider"]) m.docile_by_day = false m.textures = { {"fun_caves_spider_ice.png"}, } m.base_texture = m.textures[1] m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "wool:white", chance = 1, min = 1, max = 3}, } m.water_damage = 0 m.do_custom = function(self) if not fun_caves.custom_ready(self) then return end fun_caves.surface_damage(self, true) end minetest.registered_entities["fun_caves:spider_ice"] = m mobs.spawning_mobs["fun_caves:spider_ice"] = true mobs:register_spawn("fun_caves:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000) mobs:register_egg("fun_caves:spider_ice", "Ice Spider", "mobs_cobweb.png", 1) -- dangling spiders m = table.copy(minetest.registered_entities["mobs_monster:spider"]) m.docile_by_day = false m.attacks_monsters = true m.damage = 1 m.hp_min = 10 m.hp_max = 20 m.water_damage = 0 m.fall_damage = 0 m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25} m.visual_size = {x = 1.5, y = 1.5} m.drops = { {name = "mobs:meat_raw", chance = 2, min = 1, max = 1}, {name = "farming:cotton", chance = 2, min = 1, max = 2}, } m.do_custom = function(self) if not fun_caves.custom_ready(self) then return end fun_caves.climb(self) fun_caves.search_replace(self.object:getpos(), 100, {"air"}, "mobs:cobweb") fun_caves.surface_damage(self) end minetest.registered_entities["fun_caves:dangler"] = m mobs.spawning_mobs["fun_caves:dangler"] = true mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 1000, 3, -51) mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1) -- tarantula m = table.copy(minetest.registered_entities["mobs_monster:spider"]) m.type = "animal" m.reach = 1 m.damage = 1 m.hp_min = 1 m.hp_max = 2 m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15} m.textures = { {"fun_caves_tarantula.png"}, } m.base_texture = m.textures[1] m.visual_size = {x = 1, y = 1} m.sounds = {} m.run_velocity = 2 m.jump = false m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, } m.do_custom = function(self) if not self.fun_caves_damage_timer then self.fun_caves_damage_timer = 0 end fun_caves.surface_damage(self) end minetest.registered_entities["fun_caves:tarantula"] = m mobs.spawning_mobs["fun_caves:tarantula"] = true mobs:register_spawn("fun_caves:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 3000, 2, 31000) mobs:register_egg("fun_caves:tarantula", "Tarantula", "mobs_cobweb.png", 1) minetest.register_abm({ nodenames = {"mobs:cobweb"}, interval = 500, chance = 50, action = function(pos, node) minetest.set_node(pos, {name = "air"}) end }) end if minetest.registered_entities["mobs_monster:sand_monster"] then local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"]) m.damage = 2 m.hp_min = 15 m.hp_max = 40 m.textures = { {"fun_caves_tar_monster.png"}, } m.base_texture = m.textures[1] m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, } m.water_damage = 1 m.lava_damage = 2 m.light_damage = 1 minetest.registered_entities["fun_caves:tar_monster"] = m mobs.spawning_mobs["fun_caves:tar_monster"] = true mobs:register_spawn("fun_caves:tar_monster", {"fun_caves:black_sand"}, 20, 0, 4000, 1, 31000) mobs:register_egg("fun_caves:tar_monster", "Tar Monster", "fun_caves_black_sand.png", 1) m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"]) m.textures = { {"fun_caves_sand_monster.png"}, } m.base_texture = m.textures[1] m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, } minetest.registered_entities["fun_caves:sand_monster"] = m mobs.spawning_mobs["fun_caves:sand_monster"] = true mobs:register_spawn("fun_caves:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50) mobs:register_egg("fun_caves:sand_monster", "Deep Sand Monster", "default_sand.png", 1) end -- Change the original, rather than making a copy. if minetest.registered_entities["dmobs:elephant"] then local m = minetest.registered_entities["dmobs:elephant"] m.type = "monster" m.reach = 3 m.damage = 3 end if minetest.registered_entities["mobs_monster:dirt_monster"] then -- check this mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt"}, 7, 0, 4000, 1, -50) mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt_with_dry_grass"}, 7, 0, 7000, 1, 31000, false) end if minetest.registered_entities["mobs_slimes:green_big"] then mobs:spawn_specific("mobs_slimes:green_big", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, 4, 20, 30, 30000, 1, -31000, 31000 ) mobs:spawn_specific("mobs_slimes:green_medium", {"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'}, {"air"}, 4, 20, 30, 30000, 2, -31000, 31000 ) mobs:spawn_specific("mobs_slimes:green_small", {"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top", 'fun_caves:polluted_dirt'}, {"air"}, 4, 20, 30, 30000, 3, -31000, 31000 ) end if minetest.registered_entities["mobs_creeper:creeper"] then mobs:spawn_specific("mobs_creeper:creeper", {"fun_caves:stone_with_moss"}, {"air"}, -1, 20, 30, 20000, 1, -31000, 31000 ) end if minetest.registered_entities["mobs_sharks:shark_lg"] then mobs:spawn_specific("mobs_sharks:shark_sm", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) mobs:spawn_specific("mobs_sharks:shark_md", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) mobs:spawn_specific("mobs_sharks:shark_lg", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798) local m = table.copy(minetest.registered_entities["mobs_sharks:shark_lg"]) local l_spawn_in = {"default:water_flowing","default:water_source"} local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"} m.damage = 15 m.hp_min = 40 m.hp_max = 50 m.visual_size = {x=3, y=3} m.collisionbox = {-2, -1.5, -2, 2, 1.5, 2} m.textures = {"fun_caves_albino.png"} m.base_texture = m.textures[1] minetest.registered_entities["fun_caves:shark_giant"] = m mobs.spawning_mobs["fun_caves:shark_giant"] = true mobs:spawn_specific("fun_caves:shark_giant", l_spawn_in, l_spawn_near, -1, 20, 30, 60000, 1, -31000, -29620) mobs:register_egg("fun_caves:shark_md", "Shark (giant)", "mob_shark_shark_item.png", 0) end dofile(fun_caves.path.."/zombie.lua") fun_caves.goblin_spawn_frequency = 150 fun_caves.goblin_trap_freq = 25 fun_caves.goblin_torch_freq = 2 fun_caves.goblin_drops = { "default:pick_steel", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water", "default:pick_stone", "default:sword_stone" } --{"group:stone"} = { "default:stone", "default:mossycobble", "default:sandstone", "default:desert_stone", "default:stone_with_coal", "default:stone_with_iron", "default:stone_with_copper", "default:stone_with_gold", "default:stone_with_diamond" } dofile(fun_caves.path.."/goblin_cobbler.lua") dofile(fun_caves.path.."/goblin_digger.lua") dofile(fun_caves.path.."/goblin_coal.lua") dofile(fun_caves.path.."/goblin_ice.lua") dofile(fun_caves.path.."/goblin_copper.lua") dofile(fun_caves.path.."/goblin_iron.lua") dofile(fun_caves.path.."/goblin_gold.lua") dofile(fun_caves.path.."/goblin_diamond.lua") dofile(fun_caves.path.."/goblin_king.lua") fun_caves.fortress_spawns = {} local t_mobs = { "mobs_monster:dungeon_master", "mobs_monster:lava_flan", "mobs_monster:mese_monster", "mobs_monster:oerkki", "mobs_monster:stone_monster", "fun_caves:spider", "mobs_slimes:green_big", "mobs_slimes:green_medium", "mobs_slimes:green_small", "fun_caves:goblin_cobble", "fun_caves:goblin_copper", "fun_caves:goblin_coal", "fun_caves:goblin_ice", "fun_caves:goblin_iron", "fun_caves:goblin_gold", "fun_caves:goblin_diamond", "fun_caves:goblin_king", "fun_caves:zombie", "fun_caves:zombie", "dmobs:orc", "dmobs:orc", "dmobs:orc", "dmobs:ogre", "dmobs:ogre", "dmobs:dragon", } for _, mob in pairs(t_mobs) do if minetest.registered_entities[mob] then fun_caves.fortress_spawns[#fun_caves.fortress_spawns+1] = mob end end