xof 0303txt 0032 Frame Root { FrameTransformMatrix { 1.000000, 0.000000, 0.000000, 0.000000, 0.000000,-0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000;; } Frame Cube { FrameTransformMatrix { 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000;; } Mesh { // Cube mesh 34; -0.100000;-0.100000;-0.100000;, -0.100000; 0.100000;-0.100000;, 0.100000; 0.100000;-0.100000;, 0.100000;-0.100000;-0.100000;, -0.100000;-0.100000; 0.100000;, -0.100000; 0.100000; 0.100000;, 0.100000; 0.100000; 0.100000;, 0.100000;-0.100000; 0.100000;, -0.100000;-0.100000;-0.100000;, -0.100000; 0.100000;-0.100000;, 0.100000; 0.100000;-0.100000;, 0.100000;-0.100000;-0.100000;, -0.100000;-0.100000; 0.100000;, -0.100000; 0.100000; 0.100000;, 0.100000; 0.100000; 0.100000;, 0.100000;-0.100000; 0.100000;, -0.100000;-0.100000; 0.001563;, -0.100000; 0.100000; 0.001563;, 0.100000; 0.100000; 0.001563;, 0.100000;-0.100000; 0.001563;, -0.100000; 0.000000; 0.100000;, -0.100000; 0.000000;-0.100000;, 0.100000; 0.000000; 0.100000;, 0.100000; 0.000000;-0.100000;, -0.998266; 0.000422;-0.004041;, 0.985912; 0.004690; 0.008512;, 0.000000; 0.100000; 0.100000;, 0.000000; 0.100000;-0.100000;, 0.000000;-0.100000; 0.100000;, 0.000000;-0.100000;-0.100000;, 0.002391; 0.999240; 0.000504;, 0.000000;-1.003160;-0.001113;, -0.005045; 0.000661;-1.005413;, -0.003414;-0.001039; 0.994975;; 24; 4;21,1,17,24;, 4;27,2,18,30;, 4;23,3,19,25;, 4;29,0,16,31;, 4;23,2,27,32;, 4;20,5,26,33;, 4;24,17,5,20;, 4;30,18,6,26;, 4;25,19,7,22;, 4;31,16,4,28;, 4;0,21,24,16;, 4;2,23,25,18;, 4;3,23,32,29;, 4;4,20,33,28;, 4;16,24,20,4;, 4;18,25,22,6;, 4;1,27,30,17;, 4;3,29,31,19;, 4;32,27,1,21;, 4;33,26,6,22;, 4;17,30,26,5;, 4;19,31,28,7;, 4;29,32,21,0;, 4;28,33,22,7;; MeshNormals { // Cube normals 24; -0.152150; 0.704271;-0.693436;, 0.704077; 0.153905;-0.693245;, 0.167733;-0.702472;-0.691664;, -0.704082;-0.153861;-0.693250;, 0.698267; 0.698267;-0.157624;, -0.698642; 0.698642; 0.154272;, -0.158289; 0.692673; 0.703668;, 0.693239; 0.153169; 0.704243;, 0.154613;-0.693082; 0.704083;, -0.692979;-0.155542; 0.703979;, -0.152796;-0.704200;-0.693366;, 0.160490; 0.703330;-0.692510;, 0.698155;-0.698155;-0.158618;, -0.698816;-0.698816; 0.152688;, -0.158924;-0.692602; 0.703595;, 0.147438; 0.693851; 0.704864;, -0.703667; 0.157558;-0.692841;, 0.704082;-0.153861;-0.693250;, -0.699104; 0.699104;-0.150022;, 0.698058; 0.698058; 0.159468;, -0.692843; 0.156766; 0.703841;, 0.692979;-0.155542; 0.703979;, -0.698997;-0.698997;-0.151019;, 0.698238;-0.698238; 0.157888;; 24; 4;0,0,0,0;, 4;1,1,1,1;, 4;2,2,2,2;, 4;3,3,3,3;, 4;4,4,4,4;, 4;5,5,5,5;, 4;6,6,6,6;, 4;7,7,7,7;, 4;8,8,8,8;, 4;9,9,9,9;, 4;10,10,10,10;, 4;11,11,11,11;, 4;12,12,12,12;, 4;13,13,13,13;, 4;14,14,14,14;, 4;15,15,15,15;, 4;16,16,16,16;, 4;17,17,17,17;, 4;18,18,18,18;, 4;19,19,19,19;, 4;20,20,20,20;, 4;21,21,21,21;, 4;22,22,22,22;, 4;23,23,23,23;; } // End of Cube normals } // End of Cube mesh } // End of Cube } // End of Root